template<typename DataType_>
ResCommon class
Derived classes
- class ResShaderArchive
Public types
- using DataType = DataType_
Constructors, destructors, conversion operators
Public functions
- auto isValid() const -> bool
- void verify() const
- auto ptr() -> DataType*
- auto ptr() const -> const DataType*
- auto ptrBytes() const -> u8*
- auto ref() -> DataType&
- auto ref() const -> const DataType&
- auto isValidMagic() const -> bool
- auto isValidVersion() const -> bool
- void assertValid() const