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agl::detail::Surface class
#include </OdysseyDecomp/lib/agl/include/detail/aglSurface.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

Surface()

Public functions

void initialize(TextureType, TextureFormat, u32, TextureAttribute, MultiSampleType)
void initializeSize(u32, u32, u32)
void copyFrom(const SurfaceBase&)
void calcSizeAndAlignment()
void setupNVNtextureBuilder(NVNtextureBuilder*) const
void printInfo() const
void copyFrom(const NVNtexture&)
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