detail namespace
Classes
- class AtomicPtrArrayImpl
- class FileIOMgr
- class GPUMemBlockMgr
- class GPUMemBlockMgrHeapEx
- class MemoryPool
- class MemoryPoolHeap
- class MemoryPoolType
- class PrivateResource
- class ShaderHolder
- class Surface
- struct SurfaceBase
Enums
- enum class GPUMemBlockMgrFlags: u8 { MemoryPoolRelated = 1 << 0, EnablePoolSharing = 1 << 1, Debug = 1 << 2 }
Typedefs
Variables
- s32 VALID_POOL_TYPE_VALUE constexpr
- s32 cGPUAccessMask constexpr
- u64 cGPUPhysicalMemorySizeAlignment constexpr
Enum documentation
enum class agl:: detail:: GPUMemBlockMgrFlags: u8
#include <detail/aglGPUMemBlockMgr.h>
Typedef documentation
using agl:: detail:: MemoryPoolDriverBitFlag = sead:: BitFlag32
#include <detail/aglGPUMemBlockMgr.h>
Variable documentation
s32 agl:: detail:: VALID_POOL_TYPE_VALUE constexpr
#include <detail/aglGPUMemBlockMgr.h>
s32 agl:: detail:: cGPUAccessMask constexpr
#include <detail/aglGPUMemBlockMgr.h>
u64 agl:: detail:: cGPUPhysicalMemorySizeAlignment constexpr
#include <detail/aglGPUMemBlockMgr.h>