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al::ActorResource class
#include </OdysseyDecomp/lib/al/Library/Resource/Resource.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

ActorResource(const sead::SafeString&, Resource*, Resource*)
~ActorResource() virtual

Public functions

void initResourceData(const char*, bool)
auto hasAnimData() const -> bool
auto getModelRes() const -> Resource*
auto getAnimRes() const -> Resource*
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