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al::CameraTicket class
#include </OdysseyDecomp/lib/al/Library/Camera/CameraTicket.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public functions

Public types

enum Priority { Priority_Default = 0, Priority_Entrance = 2, Priority_BossField = 3, Priority_Capture = 4, Priority_Object = 5, Priority_ForceArea = 6, Priority_Unknown = 7, Priority_SafetyPointRecovery = 8, Priority_Player = 9, Priority_DemoTalk = 10, Priority_Demo = 11, Priority_Demo2 = 12 }

Constructors, destructors, conversion operators

CameraTicket(CameraPoser* poser, const CameraTicketId* ticketId, s32 priority)

Public functions

void setPriority(s32 priority)
auto getPoser() const -> CameraPoser*
auto getTicketId() const -> const CameraTicketId*
auto getPriority() const -> s32
auto isActiveCamera() const -> bool
void setActiveCamera(bool isActiveCamera)
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