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al::ClippingActorHolder class
#include </OdysseyDecomp/lib/al/Library/Clipping/ClippingActorHolder.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

ClippingActorHolder(s32)
~ClippingActorHolder()

Public functions

void updateAsync(sead::Thread*, s64)
void update(const ClippingJudge*)
auto registerActor(LiveActor*) -> ClippingActorInfo*
auto initGroupClipping(LiveActor*, const ActorInitInfo&) -> ClippingActorInfo*
void endInit(ClippingGroupHolder*)
void validateClipping(LiveActor*)
void invalidateClipping(LiveActor*)
void addToClippingTarget(LiveActor*)
void removeFromClippingTarget(LiveActor*)
void onGroupClipping(LiveActor*)
void offGroupClipping(LiveActor*)
auto getClippingRadius(const LiveActor*) -> f32
auto find(const LiveActor*) const -> ClippingActorInfo*
auto getClippingCenterPos(const LiveActor*) -> const sead::Vector3f&
void setTypeToSphere(LiveActor*, f32, const sead::Vector3f*)
void setTypeToObb(LiveActor* liveActor, const sead::BoundBox3f&)
auto getClippingObb(const LiveActor*) -> const sead::BoundBox3f&
void setNearClipDistance(LiveActor*, f32)
void setFarClipLevel20M(LiveActor*)
void setFarClipLevelMax(LiveActor*)
void updateFarClipLevel()
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