CollisionParts class
Public functions
- auto getConnectedHost() const -> const LiveActor*
-
void calcForceMovePower(sead::
Vector3f*, const sead:: Vector3f&) const -
void calcForceRotatePower(sead::
Quatf*) const -
auto getBaseMtx() const -> const sead::
Matrix34f& -
auto getBaseInvMtx() const -> const sead::
Matrix34f& -
auto getPrevBaseMtx() const -> const sead::
Matrix34f& - auto getKCollisionServer() const -> KCollisionServer*
- auto get_15c() const -> s32
- auto isMoving() const -> bool
- auto getConnectedSensor() const -> const HitSensor*