GraphicsQualityController class
Base classes
- class NerveExecutor
Public functions
- auto getGraphicsQualityInfo() const -> GraphicsQualityInfo*
- auto isChangedGraphicsQualityMode() const -> bool
- auto getNerveKeeper() const -> NerveKeeper* virtual
- void initNerve(const Nerve* nerve, s32 stateCount)
- void updateNerve()
Function documentation
NerveKeeper* al:: GraphicsQualityController:: getNerveKeeper() const virtual
#include <l/Library/Nerve/NerveExecutor.h>
void al:: GraphicsQualityController:: initNerve(const Nerve* nerve,
s32 stateCount)
#include <l/Library/Nerve/NerveExecutor.h>
void al:: GraphicsQualityController:: updateNerve()
#include <l/Library/Nerve/NerveExecutor.h>