al::HitSensorKeeper class

Constructors, destructors, conversion operators

HitSensorKeeper(s32 sensorCount)

Public functions

auto addSensor(LiveActor* parentActor, const char* name, u32 hitSensorType, f32 radius, u16 maxSensorCount, const sead::Vector3f* followPos, const sead::Matrix34f* followMatrix, const sead::Vector3f& offset) -> HitSensor*
void update()
auto getSensorNum() const -> s32
auto getSensor(s32 index) const -> HitSensor*
void attackSensor()
void clear()
void validate()
void invalidate()
void validateBySystem()
void invalidateBySystem()
auto getSensor(const char* name) const -> HitSensor*