al::LayoutPaneGroup class

Constructors, destructors, conversion operators

LayoutPaneGroup(const char* groupName)

Public functions

void startAnim(const char* animName)
auto getAnimator(const char* animName) const -> eui::Animator*
void setAnimFrame(f32 frame)
void setAnimFrameRate(f32 frameRate)
auto getAnimFrame() const -> f32
auto getAnimFrameMax() const -> f32
auto getAnimFrameMax(const char* animName) const -> f32
auto getAnimFrameRate() const -> f32
auto isAnimExist(const char* animName) const -> bool
auto tryGetAnimator(const char* animName) const -> eui::Animator*
auto isAnimEnd() const -> bool
auto isAnimOneTime() const -> bool
auto isAnimOneTime(const char* animName) const -> bool
auto isAnimPlaying() const -> bool
auto getPlayingAnimName() const -> const char*
void pushAnimName(const char* animName)
void createAnimator(nn::ui2d::Layout* layout)
void animate(bool)