nn::ui2d::Layout class

Public static variables

static void* g_pAllocateFunction
static void* g_pFreeFunction

Public static functions

static void SetAllocator(void**)(size_t, size_t, void *, void(*)(void*, void*), void*)
static void AllocateMemory(size_t, size_t)
static void AllocateMemory(size_t)
static void FreeMemory(void* src)

Constructors, destructors, conversion operators

Layout()
~Layout() virtual

Public functions

void DeleteAnimTransform(nn::ui2d::AnimTransform*) virtual
void BindAnimation(nn::ui2d::AnimTransform*) virtual
void UnbindAnimation(nn::ui2d::AnimTransform*) virtual
void UnbindAnimation(nn::ui2d::Pane*) virtual
void UnbindAllAnimation() virtual
void Animate() virtual
void UpdateAnimFrame(f32 frame) virtual
void AnimateAndUpdateAnimFrame(f32 frame) virtual

Public variables

u64 _10
u64 _18
u64 _20
u64 _28
u64 _30
u64 _40
u64 _48
u64 _50
u64 _58
u64 _60