Layout class
Public static variables
- static void* g_pAllocateFunction
- static void* g_pFreeFunction
Public static functions
- static void SetAllocator(void**)(size_t, size_t, void *, void(*)(void*, void*), void*)
-
static void AllocateMemory(size_
t, size_ t) -
static void AllocateMemory(size_
t) - static void FreeMemory(void* src)
Constructors, destructors, conversion operators
Public functions
- void DeleteAnimTransform(nn::ui2d::AnimTransform*) virtual
- void BindAnimation(nn::ui2d::AnimTransform*) virtual
- void UnbindAnimation(nn::ui2d::AnimTransform*) virtual
-
void UnbindAnimation(nn::
ui2d:: Pane*) virtual - void UnbindAllAnimation() virtual
- void Animate() virtual
- void UpdateAnimFrame(f32 frame) virtual
- void AnimateAndUpdateAnimFrame(f32 frame) virtual