ModelCtrl class
Constructors, destructors, conversion operators
- ModelCtrl()
- ~ModelCtrl()
Public functions
- void initResource(Resource*, Resource*)
- void show()
- void hide()
- void recreateDisplayList()
-
auto getModelObj() const -> nn::
g3d:: ModelObj* - auto getActorDitherAnimator() const -> ActorDitherAnimator*
- void setCalcViewCore(s32 core)
- void setGraphicsQualityInfo(GraphicsQualityInfo* info)
- void setModelOcclusionQuery(ModelOcclusionQuery* query)