NerveStateCtrl class
Public types
- struct State
Constructors, destructors, conversion operators
- NerveStateCtrl(s32 maxStates)
Public functions
- void addState(NerveStateBase* state, const Nerve* nerve, const char* name)
- auto updateCurrentState() -> bool
- void startState(const Nerve* nerve)
- void update()
- auto findStateInfo(const Nerve* nerve) -> State*
- auto isCurrentStateEnd() const -> bool
- void tryEndCurrentState()