RollingCubePoseKeeper class
Constructors, destructors, conversion operators
Public functions
-
void setCubeSize(const sead::
BoundBox3f& cubeSize) - auto isMoveTypeTurn() const -> bool
- auto isMoveTypeLoop() const -> bool
- void init(const ActorInitInfo& initInfo)
- auto nextKey() -> bool
- void setStart()
- void setKeyIndex(s32 index)
- auto getCurrentPose() const -> const RollingCubePose&
- auto getPose(s32 index) const -> const RollingCubePose&
-
void calcBoundingBoxCenter(sead::
Vector3f* center, const sead:: Quatf& quat, const sead:: Vector3f& trans) const - auto getPoseCount() const -> s32
- auto getCurrentKeyIndex() const -> s32
-
auto getCubeSize() const -> const sead::
BoundBox3f&