al::SePlayArea class

Base classes

class AreaObj

Constructors, destructors, conversion operators

SePlayArea(const char* name)

Public functions

void init(const AreaInitInfo& areaInitInfo) override
auto getName() const -> const char* override
auto getStageSwitchKeeper() const -> StageSwitchKeeper* override
void initStageSwitchKeeper() override
auto isInVolume(const sead::Vector3f& pos) const -> bool virtual
auto isInVolumeOffset(const sead::Vector3f& pos, f32 offset) const -> bool virtual
auto getSceneObjHolder() const -> SceneObjHolder* override
void validate()
void invalidate()
auto getPlacementInfo() const -> const PlacementInfo*
auto getAreaShape() const -> AreaShape*
auto getAreaMtx() const -> const sead::Matrix34f&
auto getPriority() -> s32

Function documentation

const char* al::SePlayArea::getName() const override

StageSwitchKeeper* al::SePlayArea::getStageSwitchKeeper() const override

void al::SePlayArea::initStageSwitchKeeper() override

bool al::SePlayArea::isInVolume(const sead::Vector3f& pos) const virtual

bool al::SePlayArea::isInVolumeOffset(const sead::Vector3f& pos, f32 offset) const virtual

SceneObjHolder* al::SePlayArea::getSceneObjHolder() const override

void al::SePlayArea::validate()

void al::SePlayArea::invalidate()

const PlacementInfo* al::SePlayArea::getPlacementInfo() const

AreaShape* al::SePlayArea::getAreaShape() const

const sead::Matrix34f& al::SePlayArea::getAreaMtx() const

s32 al::SePlayArea::getPriority()