ShadowMaskCtrl class
Constructors, destructors, conversion operators
- ShadowMaskCtrl(bool)
Public functions
- void appendShadowMask(ShadowMaskBase*)
- auto findShadowMask(const char*) -> ShadowMaskBase*
- void hide()
- auto init(LiveActor*, const ActorInitInfo&, const ByamlIter&) -> bool
- auto init(LiveActor*, s32) -> bool
- void initAfterPlacement()
- void initShadowMaskNum(s32)
- void invalidate()
- auto isHide() -> bool
- void setupShadowMaskCastOvalCylinderParam(ShadowMaskCastOvalCylinder*)
- void setupShadowMaskCubeParam(ShadowMaskCube*)
- void setupShadowMaskCylinderParam(ShadowMaskCylinder*)
- void setupShadowMaskSphereParam(ShadowMaskSphere*)
- void show()
- void validate()