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al::SoundItemHolder class
#include </OdysseyDecomp/lib/al/Project/File/SoundItemHolder.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions

Constructors, destructors, conversion operators

SoundItemHolder()

Public functions

auto addNewLoadRequestEntry(u32 itemId, u32 unknown, IAudioResourceLoader* resourceLoader) -> SoundItemEntry*
auto tryFindEntry(u32 itemId, IAudioResourceLoader* resourceLoader) -> SoundItemEntry*
void waitLoadDoneAll()
void clearEntry()
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