al::StageSyncCounter class

Base classes

class IUseExecutor
class ISceneObj

Public static variables

static s32 sSceneObjId constexpr

Constructors, destructors, conversion operators

StageSyncCounter()

Public functions

void execute() override
auto getSceneObjName() const -> const char* override
void initAfterPlacementSceneObj(const ActorInitInfo& initInfo) override
auto getCounter() const -> s32
void draw() const virtual
void initSceneObj() virtual

Function documentation

void al::StageSyncCounter::draw() const virtual

void al::StageSyncCounter::initSceneObj() virtual