InstanceTable class
Base classes
- class RootObject
Public types
- enum TargetPool { }
Constructors, destructors, conversion operators
- InstanceTable()
- ~InstanceTable() virtual
Public functions
-
auto AddInstance(nn::
nex:: InstanceControl*, u32, u32) -> bool -
void DelInstance(nn::
nex:: InstanceControl*, u32, u32) - auto CreateContext() -> u32
- auto DeleteContext(u32) -> bool
- void AllocateExtraContexts(u64 size)
- void FreeExtraContexts()
- auto GetHighestID() const -> u32
-
auto FindInstanceContext(nn::
nex:: InstanceControl*, u32) -> u32 - auto operator new(u64) -> void*
- auto operator new(u64, char const*, u32) -> void*
-
auto operator new(u64,
nn::
nex:: RootObject:: TargetPool) -> void* -
auto operator new(u64,
nn::
nex:: RootObject:: TargetPool, char const*, u32) -> void* - void operator delete(void*)
- void operator delete(void*, char const*, u32)
- auto operator new[](u64) -> void*
- auto operator new[](u64, char const*, u32) -> void*
- void operator delete[](void*)
- void operator delete[](void*, char const*, u32)
Public variables
Enum documentation
enum nn:: nex:: InstanceTable:: TargetPool
#include <nn/nex/RootObject.h>
Function documentation
void* nn:: nex:: InstanceTable:: operator new(u64)
#include <nn/nex/RootObject.h>
void* nn:: nex:: InstanceTable:: operator new(u64,
char const*,
u32)
#include <nn/nex/RootObject.h>
void* nn:: nex:: InstanceTable:: operator new(u64,
nn:: nex:: RootObject:: TargetPool)
#include <nn/nex/RootObject.h>
void* nn:: nex:: InstanceTable:: operator new(u64,
nn:: nex:: RootObject:: TargetPool,
char const*,
u32)
#include <nn/nex/RootObject.h>
void nn:: nex:: InstanceTable:: operator delete(void*)
#include <nn/nex/RootObject.h>
void nn:: nex:: InstanceTable:: operator delete(void*,
char const*,
u32)
#include <nn/nex/RootObject.h>
void* nn:: nex:: InstanceTable:: operator new[](u64)
#include <nn/nex/RootObject.h>
void* nn:: nex:: InstanceTable:: operator new[](u64,
char const*,
u32)
#include <nn/nex/RootObject.h>
void nn:: nex:: InstanceTable:: operator delete[](void*)
#include <nn/nex/RootObject.h>
void nn:: nex:: InstanceTable:: operator delete[](void*,
char const*,
u32)
#include <nn/nex/RootObject.h>