DirectProjection class
Base classes
- class Projection
Constructors, destructors, conversion operators
- DirectProjection()
-
DirectProjection(const Matrix44f& mtx,
Graphics::
DevicePosture posture) - ~DirectProjection() override
Public functions
-
void setProjectionMatrix(const Matrix44f& mtx,
Graphics::
DevicePosture posture) - auto getNear() const -> f32 override
- auto getFar() const -> f32 override
- auto getFovy() const -> f32 override
- auto getAspect() const -> f32 override
- void getOffset(Vector2f* offset) const override
- void updateAttributesForDirectProjection() override
- void doUpdateMatrix(Matrix44f* mtx) const override
- void doScreenPosToCameraPosTo(Vector3f* cameraPos, const Vector3f& screenPos) const override
- auto getProjectionType() const -> u32 override
-
void doUpdateDeviceMatrix(Matrix44f*,
const Matrix44f&,
Graphics::
DevicePosture) const virtual - void updateMatrixImpl_() const
- auto getDeviceProjectionMatrix() const -> const Matrix44f&
- void setDirty()
- void setDeviceDirty()
-
void setDevicePosture(Graphics::
DevicePosture pose)