Graphics class
Base classes
- class IDisposer
Derived classes
- class GraphicsNvn
Public types
- enum DevicePosture { cDevicePosture_Same = 0, cDevicePosture_RotateRight = 1, cDevicePosture_RotateLeft = 2, cDevicePosture_RotateHalfAround = 3, cDevicePosture_FlipX = 4, cDevicePosture_FlipY = 5, cDevicePosture_FlipXY = 3, cDevicePosture_Invalid = 4 }
- enum class HeapNullOption { AlwaysUseSpecifiedHeap = 0, UseSpecifiedOrContainHeap = 1, DoNotAppendDisposerIfNoHeapSpecified = 2, UseSpecifiedOrCurrentHeap = 3 }
Public static functions
- static auto instance() -> Graphics*
- static auto getListNodeOffset() -> u32
Public functions
- void lockDrawContext()
- void unlockDrawContext()
- void initHostIO()
- void initializeDrawLockContext(Heap*)
Protected functions
- auto getDisposerHeap_() const -> Heap*
Enum documentation
enum class sead:: Graphics:: HeapNullOption
#include <heap/seadDisposer.h>
Function documentation
static u32 sead:: Graphics:: getListNodeOffset()
#include <heap/seadDisposer.h>
Heap* sead:: Graphics:: getDisposerHeap_() const protected
#include <heap/seadDisposer.h>