Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

sead::TreeNode class
#include </OdysseyDecomp/lib/sead/include/container/seadTreeNode.h>

Contents

  • Reference
    • Derived classes
    • Constructors, destructors, conversion operators
    • Public functions
    • Protected functions
    • Protected variables

Derived classes

template<typename T>
class TTreeNode
template<typename T>
class TTreeNode
template<typename T>
class TTreeNode

Constructors, destructors, conversion operators

TreeNode()

Public functions

void clearLinks()
auto countChildren() const -> s32
void detachAll()
void detachSubTree()
auto findRoot() -> TreeNode*
auto findRoot() const -> const TreeNode*
void insertAfterSelf(TreeNode* node)
void insertBeforeSelf(TreeNode* node)
void pushBackChild(TreeNode* node)
void pushBackSibling(TreeNode* node)
void pushFrontChild(TreeNode* node)

Protected functions

void clearChildLinksRecursively_()

Protected variables

TreeNode* mParent
TreeNode* mChild
TreeNode* mNext
TreeNode* mPrev
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.