Super Mario Odyssey | Docs
  1. Pages
  2. Namespaces
  1. Classes
  2. Files

AttackSensorFunction namespace
#include <l/Library/LiveActor/ActorSensorUtil.h>

Contents

  • Reference
    • Functions

Functions

auto getAttackSensorNum(const al::HitSensor*) -> u16
auto getAttackSensorNumMax(const al::HitSensor*) -> u16
auto getAttackSensor(const al::HitSensor*, s32) -> al::HitSensor*
auto findNearestAttackSensor(const al::HitSensor*) -> al::HitSensor*
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Super Mario Odyssey Docs. Created with Doxygen 1.8.20 and m.css.