alPlayerFunction namespace

Functions

void registerPlayer(al::LiveActor*, al::PadRumbleKeeper*)
auto isFullPlayerHolder(al::LiveActor*) -> bool
auto findPlayerHolderIndex(const al::LiveActor*) -> s32
auto findPlayerHolderIndex(const al::HitSensor*) -> s32
auto isPlayerActor(const al::LiveActor*) -> bool
auto isPlayerActor(const al::HitSensor*) -> bool