anonymous_namespace{BarrierField.cpp} namespace
#include <Boss/BarrierField.cpp>
Functions
- NERVE_ACTION_IMPL(BarrierField, Appear)
- NERVE_ACTION_IMPL(BarrierField, AppearBreedaMoonWorld)
- NERVE_ACTION_IMPL(BarrierField, Hide)
- NERVE_ACTION_IMPL(BarrierField, Disappear)
- NERVE_ACTIONS_MAKE_STRUCT(BarrierField, Appear, AppearBreedaMoonWorld, Hide, Disappear)