| 1 | #pragma once |
| 2 | |
| 3 | #include <nn/gfx/gfx_Common.h> |
| 4 | |
| 5 | namespace nn::gfx { |
| 6 | |
| 7 | class ResShaderProgram; |
| 8 | class ResShaderContainer; |
| 9 | class ResShaderFile; |
| 10 | |
| 11 | namespace detail { |
| 12 | class ResShaderProgramImpl { |
| 13 | public: |
| 14 | template <typename TTarget> |
| 15 | static size_t NvnGetRecommendedScrachMemorySize(const ResShaderProgram*, DeviceImpl<TTarget>*); |
| 16 | }; |
| 17 | |
| 18 | class ResShaderContainerImpl { |
| 19 | public: |
| 20 | template <typename TTarget> |
| 21 | static void Initialize(ResShaderContainer*, DeviceImpl<TTarget>*) { |
| 22 | // todo: implement this, used in vfx_Resource.cpp |
| 23 | } |
| 24 | |
| 25 | template <typename TTarget> |
| 26 | static void Initialize(ResShaderContainer*, DeviceImpl<TTarget>*, MemoryPoolImpl<TTarget>*, |
| 27 | ptrdiff_t, size_t); |
| 28 | |
| 29 | template <typename TTarget> |
| 30 | static void Finalize(ResShaderContainer*, DeviceImpl<TTarget>*); |
| 31 | }; |
| 32 | } // namespace detail |
| 33 | |
| 34 | // todo: figure out where to put this |
| 35 | template <typename TTarget> |
| 36 | size_t NvnGetMaxRecommendedScratchMemorySize(TDevice<TTarget>* pDevice, |
| 37 | const ResShaderFile* const* ppResShaderFileArray, |
| 38 | int shaderFileCount); |
| 39 | |
| 40 | } // namespace nn::gfx |