| 1 | /** |
| 2 | * @file Layout.h |
| 3 | * @brief UI Layout implementation. |
| 4 | */ |
| 5 | |
| 6 | #pragma once |
| 7 | |
| 8 | #include <nn/types.h> |
| 9 | |
| 10 | namespace nn { |
| 11 | namespace ui2d { |
| 12 | class AnimTransform; |
| 13 | class Pane; |
| 14 | |
| 15 | class Layout { |
| 16 | public: |
| 17 | Layout(); |
| 18 | |
| 19 | virtual ~Layout(); |
| 20 | |
| 21 | virtual void DeleteAnimTransform(nn::ui2d::AnimTransform*); |
| 22 | virtual void BindAnimation(nn::ui2d::AnimTransform*); |
| 23 | virtual void UnbindAnimation(nn::ui2d::AnimTransform*); |
| 24 | virtual void UnbindAnimation(nn::ui2d::Pane*); |
| 25 | virtual void UnbindAllAnimation(); |
| 26 | |
| 27 | virtual void Animate(); |
| 28 | virtual void UpdateAnimFrame(f32 frame); |
| 29 | virtual void AnimateAndUpdateAnimFrame(f32 frame); |
| 30 | |
| 31 | static void SetAllocator(void* (*)(size_t, size_t, void*), void (*)(void*, void*), void*); |
| 32 | static void AllocateMemory(size_t, size_t); |
| 33 | static void AllocateMemory(size_t); |
| 34 | static void FreeMemory(void* src); |
| 35 | |
| 36 | u64 _10; |
| 37 | u64 _18; |
| 38 | u64 _20; |
| 39 | u64 _28; |
| 40 | u64 _30; |
| 41 | |
| 42 | u64 _40; |
| 43 | u64 _48; |
| 44 | u64 _50; |
| 45 | u64 _58; |
| 46 | u64 _60; |
| 47 | |
| 48 | static void* g_pAllocateFunction; |
| 49 | static void* g_pFreeFunction; |
| 50 | }; |
| 51 | } // namespace ui2d |
| 52 | } // namespace nn |
| 53 | |