| 1 | #pragma once |
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | #include "Project/Anim/AnimPlayerBase.h" |
| 6 | |
| 7 | namespace nn::g3d { |
| 8 | class SkeletalAnimObj; |
| 9 | class SkeletalAnimBlender; |
| 10 | } // namespace nn::g3d |
| 11 | |
| 12 | namespace al { |
| 13 | class AnimInfoTable; |
| 14 | struct AnimPlayerInitInfo; |
| 15 | class ModelAnimInterp; |
| 16 | struct SklAnimRetargettingInfo; |
| 17 | |
| 18 | class AnimPlayerSkl : public AnimPlayerBase { |
| 19 | public: |
| 20 | static AnimPlayerSkl* tryCreate(const AnimPlayerInitInfo*, s32); |
| 21 | |
| 22 | AnimPlayerSkl(const AnimPlayerInitInfo*, s32); |
| 23 | |
| 24 | bool calcNeedUpdateAnimNext() override; |
| 25 | |
| 26 | bool startSklAnim(const char*, const char*, const char*, const char*, const char*, const char*, |
| 27 | const char*); |
| 28 | void startPartialAnim(const char*, s32, s32, const SklAnimRetargettingInfo*); |
| 29 | |
| 30 | void updateLast() override; |
| 31 | void update(); |
| 32 | void reset(); |
| 33 | void clearSklAnimBlend(); |
| 34 | bool calcSklAnim(); |
| 35 | |
| 36 | bool initInterp(const char*); |
| 37 | void initPartialAnim(s32, s32, s32); |
| 38 | void prepareAnimInterpDirect(s32); |
| 39 | void clearPartialAnim(s32); |
| 40 | |
| 41 | void setSklAnim(const char*, s32); |
| 42 | void setSklAnimBlendWeight(s32, f32); |
| 43 | void setSklAnimFrame(s32, f32); |
| 44 | void setSklAnimFrameRate(s32, f32); |
| 45 | void setPartialAnimFrame(s32, f32); |
| 46 | void setPartialAnimFrameRate(s32, f32); |
| 47 | void addPartialAnimJoint(s32, const char*, const char*); |
| 48 | void addPartialAnimJointRecursive(s32, const char*); |
| 49 | |
| 50 | const char* getPlayingSklAnimName(s32); |
| 51 | const char* getPlayingPartialSklAnimName(s32); |
| 52 | f32 getSklAnimBlendWeight(s32); |
| 53 | s32 getSklAnimBlendNum(); |
| 54 | f32 getSklAnimFrame(s32); |
| 55 | f32 getSklAnimFrameMax(s32); |
| 56 | f32 getSklAnimFrameMax(const char*); |
| 57 | f32 getSklAnimFrameRate(s32); |
| 58 | f32 getSklAnimFrameRate(s32, f32); |
| 59 | s32 getPartialAnimSlotNum(); |
| 60 | s32 getJoitsAmountFromJos32(const char*); |
| 61 | f32 getPartialAnimFrame(s32); |
| 62 | f32 getPartialAnimFrameRate(s32); |
| 63 | |
| 64 | bool isSklAnimExist(const char*); |
| 65 | bool isSklAnimEnd(s32); |
| 66 | bool isSklAnimOneTime(s32); |
| 67 | bool isSklAnimOneTime(const char*); |
| 68 | bool isSklAnimPlaying(s32); |
| 69 | bool isPartialAnimEnd(s32); |
| 70 | bool isPartialAnimOneTime(s32); |
| 71 | bool isPartialAnimAttached(s32); |
| 72 | |
| 73 | void setRetargettingInfo(SklAnimRetargettingInfo* info) { mRetargettingInfo = info; } |
| 74 | |
| 75 | private: |
| 76 | AnimInfoTable* mAnimInfoTable; |
| 77 | u32 _10; |
| 78 | void* _18; |
| 79 | u32 mAnimObjCount0; |
| 80 | nn::g3d::SkeletalAnimObj* mSkelAnimObjStack0; |
| 81 | u32 mAnimObjCount1; |
| 82 | nn::g3d::SkeletalAnimObj* mSkelAnimObjStack1; |
| 83 | ModelAnimInterp* mModelAnimInterp; |
| 84 | nn::g3d::SkeletalAnimBlender* mSkelAnimBlender; |
| 85 | u32 mBlendWeightCount; |
| 86 | void* mBlendWeightStack; |
| 87 | u32 mPartialAnimObjCount; |
| 88 | nn::g3d::SkeletalAnimObj* mPartialAnimObjStack; |
| 89 | void* _70; |
| 90 | u32 _78; |
| 91 | SklAnimRetargettingInfo* mRetargettingInfo; |
| 92 | bool _88; |
| 93 | bool _89; |
| 94 | }; |
| 95 | } // namespace al |
| 96 | |