| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadMatrix.h> |
| 4 | #include <math/seadVector.h> |
| 5 | |
| 6 | #include "Library/HostIO/HioNode.h" |
| 7 | #include "Library/Scene/IUseSceneObjHolder.h" |
| 8 | #include "Library/Stage/IUseStageSwitch.h" |
| 9 | |
| 10 | namespace al { |
| 11 | |
| 12 | class AreaShape; |
| 13 | class PlacementInfo; |
| 14 | class AreaInitInfo; |
| 15 | |
| 16 | class AreaObj : public IUseStageSwitch, public IUseSceneObjHolder, public HioNode { |
| 17 | public: |
| 18 | AreaObj(const char* name); |
| 19 | |
| 20 | const char* getName() const override { return mName; } |
| 21 | |
| 22 | StageSwitchKeeper* getStageSwitchKeeper() const override { return mStageSwitchKeeper; } |
| 23 | |
| 24 | void initStageSwitchKeeper() override; |
| 25 | virtual void init(const AreaInitInfo& info); |
| 26 | virtual bool isInVolume(const sead::Vector3f& pos) const; |
| 27 | virtual bool isInVolumeOffset(const sead::Vector3f& pos, f32 offset) const; |
| 28 | |
| 29 | SceneObjHolder* getSceneObjHolder() const override { return mSceneObjHolder; } |
| 30 | |
| 31 | void validate() { mIsValid = true; } |
| 32 | |
| 33 | void invalidate() { mIsValid = false; } |
| 34 | |
| 35 | const PlacementInfo* getPlacementInfo() const { return mPlacementInfo; } |
| 36 | |
| 37 | AreaShape* getAreaShape() const { return mAreaShape; } |
| 38 | |
| 39 | const sead::Matrix34f& getAreaMtx() const { return mAreaTR; } |
| 40 | |
| 41 | s32 getPriority() { return mPriority; }; |
| 42 | |
| 43 | private: |
| 44 | const char* mName; |
| 45 | AreaShape* mAreaShape = nullptr; |
| 46 | StageSwitchKeeper* mStageSwitchKeeper = nullptr; |
| 47 | SceneObjHolder* mSceneObjHolder = nullptr; |
| 48 | sead::Matrix34f mAreaTR = sead::Matrix34f::ident; |
| 49 | PlacementInfo* mPlacementInfo = nullptr; |
| 50 | s32 mPriority = -1; |
| 51 | bool mIsValid = true; |
| 52 | }; |
| 53 | } // namespace al |
| 54 |