1#pragma once
2
3#include <basis/seadTypes.h>
4
5namespace al {
6class SimpleCameraInput;
7
8class CameraInputHolder {
9public:
10 CameraInputHolder(s32 size);
11 void initAfterPlacement();
12 SimpleCameraInput* getInput(s32 index) const;
13
14private:
15 SimpleCameraInput* mDefaultInput = nullptr;
16 SimpleCameraInput** mInputs;
17 s32 mInputsSize;
18}; // class CameraInputHolder
19} // namespace al
20