| 1 | #include "Library/Camera/CameraPoserActorRailParallel.h" |
| 2 | |
| 3 | #include "Library/Camera/CameraPoserFunction.h" |
| 4 | #include "Library/Yaml/ByamlUtil.h" |
| 5 | |
| 6 | namespace al { |
| 7 | |
| 8 | void CameraPoserActorRailParallel::init() { |
| 9 | alCameraPoserFunction::initCameraMoveLimit(this); |
| 10 | } |
| 11 | |
| 12 | void CameraPoserActorRailParallel::loadParam(const ByamlIter& iter) { |
| 13 | tryGetByamlV3f(&mOffset, iter, "Offset" ); |
| 14 | tryGetByamlF32(&mDistance, iter, "Distance" ); |
| 15 | tryGetByamlF32(&mAngleDegreeH, iter, "AngleDegreeH" ); |
| 16 | tryGetByamlF32(&mAngleDegreeV, iter, "AngleDegreeV" ); |
| 17 | tryGetByamlF32(&mFollowRate, iter, "FollowRate" ); |
| 18 | } |
| 19 | |
| 20 | } // namespace al |
| 21 | |