| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <math/seadVector.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class AreaShape; |
| 7 | class PlacementInfo; |
| 8 | |
| 9 | class CameraTargetAreaLimitter { |
| 10 | public: |
| 11 | CameraTargetAreaLimitter(const AreaShape* shape); |
| 12 | |
| 13 | static CameraTargetAreaLimitter* tryCreate(const PlacementInfo& placementInfo); |
| 14 | |
| 15 | bool applyAreaLimit(sead::Vector3f* out, const sead::Vector3f& vec); |
| 16 | |
| 17 | private: |
| 18 | const AreaShape* mAreaShape; |
| 19 | }; |
| 20 | |
| 21 | static_assert(sizeof(CameraTargetAreaLimitter) == 0x8); |
| 22 | } // namespace al |
| 23 |