| 1 | #pragma once |
| 2 | |
| 3 | #include <gfx/seadCamera.h> |
| 4 | #include <math/seadMatrix.h> |
| 5 | #include <math/seadQuat.h> |
| 6 | #include <math/seadVector.h> |
| 7 | |
| 8 | #include "Library/Area/IUseAreaObj.h" |
| 9 | #include "Library/Audio/IUseAudioKeeper.h" |
| 10 | #include "Library/Collision/IUseCollision.h" |
| 11 | #include "Library/HostIO/HioNode.h" |
| 12 | #include "Library/HostIO/IUseName.h" |
| 13 | #include "Library/Nerve/IUseNerve.h" |
| 14 | #include "Library/Projection/OrthoProjectionInfo.h" |
| 15 | #include "Library/Rail/IUseRail.h" |
| 16 | |
| 17 | namespace al { |
| 18 | class AudioDirector; |
| 19 | class ByamlIter; |
| 20 | class CameraAngleCtrlInfo; |
| 21 | class CameraAngleSwingInfo; |
| 22 | class CameraArrowCollider; |
| 23 | class CameraInputHolder; |
| 24 | class CameraOffsetCtrlPreset; |
| 25 | class CameraParamMoveLimit; |
| 26 | class CameraRequestParamHolder; |
| 27 | class CameraTargetAreaLimitter; |
| 28 | class CameraTargetCollideInfoHolder; |
| 29 | class CameraTargetHolder; |
| 30 | class CameraTurnInfo; |
| 31 | class CameraVerticalAbsorber; |
| 32 | class CameraViewInfo; |
| 33 | class GyroCameraCtrl; |
| 34 | class Nerve; |
| 35 | class PlacementInfo; |
| 36 | class RailKeeper; |
| 37 | class SnapShotCameraCtrl; |
| 38 | struct CameraFlagCtrl; |
| 39 | struct CameraObjectRequestInfo; |
| 40 | struct CameraPoserFlag; |
| 41 | struct CameraPoserSceneInfo; |
| 42 | struct CameraStartInfo; |
| 43 | struct OrthoProjectionInfo; |
| 44 | struct SnapShotCameraSceneInfo; |
| 45 | |
| 46 | class CameraPoser : public HioNode, |
| 47 | public IUseAreaObj, |
| 48 | public IUseAudioKeeper, |
| 49 | public IUseCollision, |
| 50 | public IUseName, |
| 51 | public IUseNerve, |
| 52 | public IUseRail { |
| 53 | public: |
| 54 | enum class ActiveState : s32 { |
| 55 | Start = 0, |
| 56 | Active = 1, |
| 57 | End = 2, |
| 58 | }; |
| 59 | |
| 60 | enum class CameraInterpoleStepType : s32 { |
| 61 | Undefined = -1, |
| 62 | ByStep = 0, |
| 63 | ByCameraDistance = 1, |
| 64 | }; |
| 65 | |
| 66 | struct LocalInterpole { |
| 67 | inline void interpolate(sead::LookAtCamera* cam); |
| 68 | |
| 69 | s32 step = -1; |
| 70 | s32 end = 0; |
| 71 | sead::Vector3f prevCameraPos = {0, 0, 0}; |
| 72 | sead::Vector3f prevLookAtPos = {0, 0, 0}; |
| 73 | }; |
| 74 | |
| 75 | static_assert(sizeof(LocalInterpole) == 0x20); |
| 76 | |
| 77 | struct LookAtInterpole { |
| 78 | inline LookAtInterpole(f32 v) : _c(v) {} |
| 79 | |
| 80 | sead::Vector3f lookAtPos = {0.0f, 0.0f, 0.0f}; |
| 81 | f32 _c; |
| 82 | }; |
| 83 | |
| 84 | static_assert(sizeof(LookAtInterpole) == 0x10); |
| 85 | |
| 86 | struct CameraInterpoleStep { |
| 87 | inline void load(const ByamlIter& iter); |
| 88 | |
| 89 | CameraInterpoleStepType stepType = CameraInterpoleStepType::Undefined; |
| 90 | s32 stepNum = -1; |
| 91 | }; |
| 92 | |
| 93 | static_assert(sizeof(CameraInterpoleStep) == 0x8); |
| 94 | |
| 95 | struct CameraInterpoleParam : public CameraInterpoleStep { |
| 96 | inline CameraInterpoleParam() |
| 97 | : CameraInterpoleStep({.stepType: CameraInterpoleStepType::ByCameraDistance}) {} |
| 98 | |
| 99 | inline void load(const ByamlIter& iter); |
| 100 | inline void set(CameraInterpoleStepType type, s32 step, bool isInterpolate); |
| 101 | |
| 102 | s8 isEaseOut = false; |
| 103 | bool isInterpolateByStep = false; |
| 104 | }; |
| 105 | |
| 106 | static_assert(sizeof(CameraInterpoleParam) == 0xC); |
| 107 | |
| 108 | struct OrthoProjectionParam { |
| 109 | OrthoProjectionParam() {} |
| 110 | |
| 111 | inline void load(const ByamlIter& iter); |
| 112 | |
| 113 | bool isSetInfo = false; |
| 114 | OrthoProjectionInfo info; |
| 115 | }; |
| 116 | |
| 117 | static_assert(sizeof(OrthoProjectionParam) == 0xC); |
| 118 | |
| 119 | CameraPoser(const char* poserName); |
| 120 | virtual AreaObjDirector* getAreaObjDirector() const override; |
| 121 | |
| 122 | virtual void init() {} |
| 123 | |
| 124 | virtual void initByPlacementObj(const PlacementInfo& info) {} |
| 125 | |
| 126 | virtual void endInit() {} |
| 127 | |
| 128 | virtual void start(const CameraStartInfo& info) {} |
| 129 | |
| 130 | virtual void update() {} |
| 131 | |
| 132 | virtual void end() { mActiveState = ActiveState::End; }; |
| 133 | |
| 134 | virtual void loadParam(const ByamlIter& iter) {} |
| 135 | |
| 136 | virtual void makeLookAtCamera(sead::LookAtCamera* cam) const {} |
| 137 | |
| 138 | virtual bool receiveRequestFromObject(const CameraObjectRequestInfo& info) { return false; } |
| 139 | |
| 140 | virtual bool isZooming() const { return false; } |
| 141 | |
| 142 | virtual bool isEnableRotateByPad() const; |
| 143 | |
| 144 | virtual void startSnapShotMode() {} |
| 145 | |
| 146 | virtual void endSnapShotMode() {} |
| 147 | |
| 148 | virtual const char* getName() const override { return mPoserName; } |
| 149 | |
| 150 | virtual CollisionDirector* getCollisionDirector() const override; |
| 151 | |
| 152 | virtual NerveKeeper* getNerveKeeper() const override { return mNerveKeeper; } |
| 153 | |
| 154 | virtual AudioKeeper* getAudioKeeper() const override { return mAudioKeeper; } |
| 155 | |
| 156 | virtual RailRider* getRailRider() const override; |
| 157 | |
| 158 | virtual void load(const ByamlIter& iter); |
| 159 | virtual void movement(); // TODO: implementation missing |
| 160 | virtual void calcCameraPose(sead::LookAtCamera* cam) const; |
| 161 | |
| 162 | virtual bool requestTurnToDirection(const CameraTurnInfo* info) { return false; } |
| 163 | |
| 164 | void appear(const CameraStartInfo& startInfo); |
| 165 | bool receiveRequestFromObjectCore(const CameraObjectRequestInfo& objRequestInfo); |
| 166 | |
| 167 | bool isInterpoleByCameraDistance() const; |
| 168 | bool isInterpoleEaseOut() const; |
| 169 | bool isEndInterpoleByStep() const; |
| 170 | bool isFirstCalc() const; |
| 171 | |
| 172 | void initNerve(const Nerve* nerve, s32 maxStates); |
| 173 | void initArrowCollider(CameraArrowCollider* arrowCollider); |
| 174 | void initAudioKeeper(const char* name); |
| 175 | void initRail(const PlacementInfo& placementInfo); |
| 176 | void initLocalInterpole(); |
| 177 | void initLookAtInterpole(f32); |
| 178 | void initOrthoProjectionParam(); |
| 179 | void tryInitAreaLimitter(const PlacementInfo& placementInfo); |
| 180 | bool tryCalcOrthoProjectionInfo(OrthoProjectionInfo* projectionInfo) const; |
| 181 | |
| 182 | void makeLookAtCameraPrev(sead::LookAtCamera* cam) const; |
| 183 | void makeLookAtCameraPost(sead::LookAtCamera* cam) const; |
| 184 | void makeLookAtCameraLast(sead::LookAtCamera* cam) const; |
| 185 | void makeLookAtCameraCollide(sead::LookAtCamera* cam) const; |
| 186 | |
| 187 | s32 getEndInterpoleStep() const; |
| 188 | s32 getInterpoleStep() const; |
| 189 | void setInterpoleStep(s32 step); |
| 190 | void setInterpoleEaseOut(); |
| 191 | void resetInterpoleStep(); |
| 192 | |
| 193 | void startSnapShotModeCore(); |
| 194 | void endSnapShotModeCore(); |
| 195 | |
| 196 | f32 getFovyDegree() const; |
| 197 | f32 getSceneFovyDegree() const; |
| 198 | CameraInputHolder* getInputHolder() const; |
| 199 | CameraTargetHolder* getTargetHolder() const; |
| 200 | CameraFlagCtrl* getFlagCtrl() const; |
| 201 | |
| 202 | // get |
| 203 | const sead::Vector3f& getPosition() const { return mPosition; }; |
| 204 | |
| 205 | const sead::Vector3f& getTargetTrans() const { return mTargetTrans; }; |
| 206 | |
| 207 | const sead::Vector3f& getCameraUp() const { return mCameraUp; }; |
| 208 | |
| 209 | const sead::Matrix34f& getViewMtx() const { return mViewMtx; }; |
| 210 | |
| 211 | CameraViewInfo* getViewInfo() const { return mViewInfo; } |
| 212 | |
| 213 | // set |
| 214 | void setPosition(const sead::Vector3f& vec) { mPosition.set(vec); }; |
| 215 | |
| 216 | void setTargetTrans(const sead::Vector3f& vec) { mTargetTrans.set(vec); }; |
| 217 | |
| 218 | void setCameraUp(const sead::Vector3f& vec) { mCameraUp.set(vec); }; |
| 219 | |
| 220 | void setViewMtx(const sead::Matrix34f& mtx) { mViewMtx = mtx; } |
| 221 | |
| 222 | void setFovyDegree(f32 fovy) { mFovyDegree = fovy; } |
| 223 | |
| 224 | protected: |
| 225 | const char* mPoserName; |
| 226 | ActiveState mActiveState = ActiveState::Start; |
| 227 | sead::Vector3f mPosition = {0.0f, 0.0f, 0.0f}; |
| 228 | sead::Vector3f mTargetTrans = {0.0f, 0.0f, 500.0f}; |
| 229 | sead::Vector3f mCameraUp = sead::Vector3f::ey; |
| 230 | f32 mFovyDegree = 35.0f; |
| 231 | f32 _64 = -1.0f; |
| 232 | sead::Matrix34f mViewMtx = sead::Matrix34f::ident; |
| 233 | bool _98 = false; |
| 234 | CameraPoserSceneInfo* mSceneInfo = nullptr; |
| 235 | CameraViewInfo* mViewInfo = nullptr; |
| 236 | CameraPoserFlag* mPoserFlag; |
| 237 | CameraVerticalAbsorber* mVerticalAbsorber = nullptr; |
| 238 | CameraAngleCtrlInfo* mAngleCtrlInfo = nullptr; |
| 239 | CameraAngleSwingInfo* mAngleSwingInfo = nullptr; |
| 240 | CameraArrowCollider* mArrowCollider = nullptr; |
| 241 | CameraOffsetCtrlPreset* mOffsetCtrlPreset = nullptr; |
| 242 | LocalInterpole* mLocalInterpole = nullptr; |
| 243 | LookAtInterpole* mLookAtInterpole = nullptr; |
| 244 | CameraParamMoveLimit* mParamMoveLimit = nullptr; |
| 245 | CameraTargetAreaLimitter* mTargetAreaLimitter = nullptr; |
| 246 | GyroCameraCtrl* mGyroCtrl = nullptr; |
| 247 | SnapShotCameraCtrl* mSnapShotCtrl = nullptr; |
| 248 | AudioKeeper* mAudioKeeper = nullptr; |
| 249 | NerveKeeper* mNerveKeeper = nullptr; |
| 250 | RailKeeper* mRailKeeper = nullptr; |
| 251 | CameraInterpoleParam* mActiveInterpoleParam = nullptr; |
| 252 | CameraInterpoleStep* mEndInterpoleParam = nullptr; |
| 253 | OrthoProjectionParam* mOrthoProjectionParam = nullptr; |
| 254 | }; |
| 255 | |
| 256 | static_assert(sizeof(CameraPoser) == 0x140); |
| 257 | |
| 258 | } // namespace al |
| 259 | |