| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/Nerve/NerveExecutor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class GraphicsQualityInfo; |
| 7 | |
| 8 | class GraphicsQualityController : public NerveExecutor { |
| 9 | public: |
| 10 | // missing |
| 11 | |
| 12 | GraphicsQualityInfo* getGraphicsQualityInfo() const { return mGraphicsQualityInfo; } |
| 13 | |
| 14 | bool isChangedGraphicsQualityMode() const { return mIsChangedGraphicsQualityMode; } |
| 15 | |
| 16 | private: |
| 17 | void* _0[1]; |
| 18 | GraphicsQualityInfo* mGraphicsQualityInfo; |
| 19 | void* _20[17]; |
| 20 | bool mIsChangedGraphicsQualityMode; |
| 21 | void* _b0[11]; |
| 22 | }; |
| 23 | |
| 24 | static_assert(sizeof(GraphicsQualityController) == 0x108); |
| 25 | |
| 26 | } // namespace al |
| 27 |