| 1 | #include "Library/LiveActor/ActorInitUtil.h" |
| 2 | |
| 3 | #include <math/seadBoundBox.h> |
| 4 | #include <nn/g3d/ModelObj.h> |
| 5 | |
| 6 | #include "Library/Action/ActorActionKeeper.h" |
| 7 | #include "Library/Base/HashCodeUtil.h" |
| 8 | #include "Library/Base/StringUtil.h" |
| 9 | #include "Library/Camera/CameraDirector.h" |
| 10 | #include "Library/Draw/GraphicsQualityController.h" |
| 11 | #include "Library/Draw/GraphicsSystemInfo.h" |
| 12 | #include "Library/Effect/EffectSystemInfo.h" |
| 13 | #include "Library/Effect/PartsEffectGroup.h" |
| 14 | #include "Library/Factory/Factory.h" |
| 15 | #include "Library/HitSensor/HitSensorKeeper.h" |
| 16 | #include "Library/HitSensor/SensorFunction.h" |
| 17 | #include "Library/Light/ModelMaterialCategory.h" |
| 18 | #include "Library/LiveActor/ActorActionFunction.h" |
| 19 | #include "Library/LiveActor/ActorAnimFunction.h" |
| 20 | #include "Library/LiveActor/ActorClippingFunction.h" |
| 21 | #include "Library/LiveActor/ActorCollisionFunction.h" |
| 22 | #include "Library/LiveActor/ActorFactory.h" |
| 23 | #include "Library/LiveActor/ActorFlagFunction.h" |
| 24 | #include "Library/LiveActor/ActorInitFunction.h" |
| 25 | #include "Library/LiveActor/ActorInitInfo.h" |
| 26 | #include "Library/LiveActor/ActorModelFunction.h" |
| 27 | #include "Library/LiveActor/ActorPoseKeeper.h" |
| 28 | #include "Library/LiveActor/ActorPoseUtil.h" |
| 29 | #include "Library/LiveActor/ActorResourceFunction.h" |
| 30 | #include "Library/LiveActor/ActorSensorFunction.h" |
| 31 | #include "Library/LiveActor/ActorSensorUtil.h" |
| 32 | #include "Library/LiveActor/LiveActor.h" |
| 33 | #include "Library/LiveActor/LiveActorGroup.h" |
| 34 | #include "Library/Model/ModelKeeper.h" |
| 35 | #include "Library/Model/ModelLodCtrl.h" |
| 36 | #include "Library/Model/ModelOcclusionQuery.h" |
| 37 | #include "Library/Nerve/NerveAction.h" |
| 38 | #include "Library/Nerve/NerveActionCtrl.h" |
| 39 | #include "Library/Nerve/NerveKeeper.h" |
| 40 | #include "Library/Obj/ActorDitherAnimator.h" |
| 41 | #include "Library/Obj/FarDistanceDitherAnimator.h" |
| 42 | #include "Library/Placement/PlacementFunction.h" |
| 43 | #include "Library/Placement/PlacementInfo.h" |
| 44 | #include "Library/Resource/Resource.h" |
| 45 | #include "Library/Resource/ResourceHolder.h" |
| 46 | #include "Library/Se/SeFunction.h" |
| 47 | #include "Library/Shadow/ActorShadowUtil.h" |
| 48 | #include "Library/Stage/StageSwitchUtil.h" |
| 49 | #include "Library/Thread/FunctorV0M.h" |
| 50 | #include "Library/Yaml/ByamlIter.h" |
| 51 | #include "Library/Yaml/ByamlUtil.h" |
| 52 | #include "Project/HitSensor/HitSensor.h" |
| 53 | #include "Project/Item/ActorScoreKeeper.h" |
| 54 | |
| 55 | namespace al { |
| 56 | |
| 57 | using PoseKeeperCreatorFunction = void (*)(LiveActor*); |
| 58 | |
| 59 | const NameToCreator<PoseKeeperCreatorFunction> gActorPoseTable[] = { |
| 60 | {.name: "TRSV" , .creationFunction: initActorPoseTRSV}, {.name: "TRMSV" , .creationFunction: initActorPoseTRMSV}, {.name: "TRGMSV" , .creationFunction: initActorPoseTRGMSV}, |
| 61 | {.name: "TFSV" , .creationFunction: initActorPoseTFSV}, {.name: "TFUSV" , .creationFunction: initActorPoseTFUSV}, {.name: "TFGSV" , .creationFunction: initActorPoseTFGSV}, |
| 62 | {.name: "TQSV" , .creationFunction: initActorPoseTQSV}, {.name: "TQGSV" , .creationFunction: initActorPoseTQGSV}, {.name: "TQGMSV" , .creationFunction: initActorPoseTQGMSV}, |
| 63 | }; |
| 64 | |
| 65 | void initActor(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 66 | initActorSuffix(actor, initInfo, suffix: nullptr); |
| 67 | } |
| 68 | |
| 69 | __attribute__((always_inline)) bool initActorPoseKeeper(const char* pose, LiveActor* actor) { |
| 70 | if (!pose) |
| 71 | return false; |
| 72 | s32 poseId = -1; |
| 73 | for (s32 i = 0; i < 9; i++) { |
| 74 | if (isEqualString(str1: gActorPoseTable[i].name, str2: pose)) { |
| 75 | poseId = i; |
| 76 | break; |
| 77 | } |
| 78 | } |
| 79 | if (poseId != -1) { |
| 80 | gActorPoseTable[poseId].creationFunction(actor); |
| 81 | return true; |
| 82 | } |
| 83 | return false; |
| 84 | } |
| 85 | |
| 86 | __attribute__((always_inline)) void initActorPose(LiveActor* actor, const ActorInitInfo& initInfo, |
| 87 | Resource* modelRes, const char* suffix) { |
| 88 | ByamlIter initPose; |
| 89 | if (!tryGetActorInitFileIter(&initPose, modelRes, "InitPose" , suffix)) |
| 90 | return; |
| 91 | |
| 92 | const char* pose = nullptr; |
| 93 | if (!initPose.tryGetStringByKey(string: &pose, key: "Pose" )) |
| 94 | return; |
| 95 | |
| 96 | if (!initActorPoseKeeper(pose, actor)) |
| 97 | return; |
| 98 | |
| 99 | if (isEqualString(str1: pose, str2: "TFUSV" ) && tryGetByamlKeyBoolOrFalse(initPose, "IsFrontUp" )) |
| 100 | ((ActorPoseKeeperTFUSV*)actor->getPoseKeeper())->setFrontUp(true); |
| 101 | } |
| 102 | |
| 103 | __attribute__((always_inline)) void initActorScale(LiveActor* actor, const ActorInitInfo& initInfo, |
| 104 | Resource* modelRes, const char* suffix) { |
| 105 | ByamlIter initScale; |
| 106 | if (!tryGetActorInitFileIter(&initScale, modelRes, "InitScale" , suffix)) |
| 107 | return; |
| 108 | |
| 109 | sead::Vector3f scale = {1.0f, 1.0f, 1.0f}; |
| 110 | if (!tryGetByamlScale(&scale, initScale, "Scale" )) |
| 111 | return; |
| 112 | |
| 113 | const sead::Vector3f& prevScale = getScale(actor); |
| 114 | scale.x = scale.x * prevScale.x; |
| 115 | scale.y = scale.y * prevScale.y; |
| 116 | scale.z = scale.z * prevScale.z; |
| 117 | setScale(actor, scale); |
| 118 | } |
| 119 | |
| 120 | __attribute__((always_inline)) ModelLodCtrl* |
| 121 | initActorModelLodCtrl(LiveActor* actor, Resource* modelRes, const char* suffix) { |
| 122 | ByamlIter initLod; |
| 123 | if (!tryGetActorInitFileIter(&initLod, modelRes, "InitLod" , suffix)) |
| 124 | return nullptr; |
| 125 | |
| 126 | sead::BoundBox3f modelBoundingBox; |
| 127 | s32 lodModelCount = 5; |
| 128 | if (isExistModel(actor)) { |
| 129 | lodModelCount = getLodModelCount(actor); |
| 130 | calcModelBoundingBox(&modelBoundingBox, actor); |
| 131 | } |
| 132 | |
| 133 | ModelLodCtrl* modelLodCtrl = new ModelLodCtrl{ |
| 134 | actor, |
| 135 | getTransPtr(actor), |
| 136 | actor->getBaseMtx(), |
| 137 | getScalePtr(actor), |
| 138 | modelBoundingBox, |
| 139 | lodModelCount, |
| 140 | }; |
| 141 | modelLodCtrl->init(initLod); |
| 142 | |
| 143 | return modelLodCtrl; |
| 144 | } |
| 145 | |
| 146 | __attribute__((always_inline)) void initActorModel(LiveActor* actor, const ActorInitInfo& initInfo, |
| 147 | Resource* modelRes, ActorResource* actorResource, |
| 148 | const char* suffix) { |
| 149 | ByamlIter initModel; |
| 150 | if (!tryGetActorInitFileIter(&initModel, modelRes, "InitModel" , suffix)) |
| 151 | return; |
| 152 | |
| 153 | s32 blendAnimMax = 1; |
| 154 | initModel.tryGetIntByKey(val: &blendAnimMax, key: "BlendAnimMax" ); |
| 155 | const char* displayRootJointName = nullptr; |
| 156 | initModel.tryGetStringByKey(string: &displayRootJointName, key: "DisplayRootJointName" ); |
| 157 | |
| 158 | initActorModelKeeper(actor, initInfo, actorResource, blendAnimMax); |
| 159 | if (displayRootJointName != nullptr) |
| 160 | actor->getModelKeeper()->setDisplayRootJointMtxPtr( |
| 161 | getJointMtxPtr(actor, displayRootJointName)); |
| 162 | |
| 163 | bool isCreateUniqShader = false; |
| 164 | initModel.tryGetBoolByKey(val: &isCreateUniqShader, key: "IsCreateUniqShader" ); |
| 165 | if (isCreateUniqShader) |
| 166 | createUniqueShader(actor); |
| 167 | |
| 168 | s32 partialAnimSlotNum = 0; |
| 169 | initModel.tryGetIntByKey(val: &partialAnimSlotNum, key: "PartialAnimSlotNum" ); |
| 170 | s32 partialAnimGroupNum = partialAnimSlotNum; |
| 171 | initModel.tryGetIntByKey(val: &partialAnimGroupNum, key: "PartialAnimGroupNum" ); |
| 172 | s32 partialAnimPartsListBufferSize = 16; |
| 173 | initModel.tryGetIntByKey(val: &partialAnimPartsListBufferSize, key: "PartialAnimPartsListBufferSize" ); |
| 174 | if (partialAnimGroupNum >= 1) |
| 175 | initPartialSklAnim(actor, partialAnimSlotNum, partialAnimGroupNum, |
| 176 | partialAnimPartsListBufferSize); |
| 177 | |
| 178 | bool isFixedModel = false; |
| 179 | initModel.tryGetBoolByKey(val: &isFixedModel, key: "IsFixedModel" ); |
| 180 | if (isFixedModel) |
| 181 | setFixedModelFlag(actor); |
| 182 | |
| 183 | bool isIgnoreUpdateOnDrawClipping = false; |
| 184 | initModel.tryGetBoolByKey(val: &isIgnoreUpdateOnDrawClipping, key: "IsIgnoreUpdateOnDrawClipping" ); |
| 185 | if (isIgnoreUpdateOnDrawClipping) |
| 186 | setIgnoreUpdateDrawClipping(actor, value: true); |
| 187 | |
| 188 | ModelKeeper* modelKeeper = actor->getModelKeeper(); |
| 189 | |
| 190 | ModelLodCtrl* modelLodCtrl = initActorModelLodCtrl(actor, modelRes, suffix); |
| 191 | modelKeeper->setModelLodCtrl(modelLodCtrl); |
| 192 | if (modelLodCtrl) |
| 193 | initInfo.actorSceneInfo.graphicsSystemInfo->getModelLodAllCtrl()->registerLodCtrl( |
| 194 | modelLodCtrl); |
| 195 | |
| 196 | MaterialCategoryKeeper* materialCategoryKeeper = |
| 197 | initInfo.actorSceneInfo.graphicsSystemInfo->getMaterialCategoryKeeper(); |
| 198 | ModelMaterialCategory::tryCreate(modelKeeper->getModelCtrl(), modelRes, suffix, |
| 199 | materialCategoryKeeper); |
| 200 | |
| 201 | GraphicsQualityInfo* graphicsQualityInfo = |
| 202 | initInfo.actorSceneInfo.graphicsSystemInfo->getGraphicsQualityController() |
| 203 | ->getGraphicsQualityInfo(); |
| 204 | modelKeeper->getModelCtrl()->setGraphicsQualityInfo(graphicsQualityInfo); |
| 205 | |
| 206 | ModelOcclusionQuery* modelOcclusionQuery = |
| 207 | ModelOcclusionQuery::tryCreate(actor, modelRes, suffix); |
| 208 | modelKeeper->getModelCtrl()->setModelOcclusionQuery(modelOcclusionQuery); |
| 209 | |
| 210 | bool isCalcViewCore1 = false; |
| 211 | initModel.tryGetBoolByKey(val: &isCalcViewCore1, key: "IsCalcViewCore1" ); |
| 212 | if (isCalcViewCore1) |
| 213 | modelKeeper->getModelCtrl()->setCalcViewCore(1); |
| 214 | |
| 215 | bool isCalcViewCore2 = false; |
| 216 | initModel.tryGetBoolByKey(val: &isCalcViewCore2, key: "IsCalcViewCore2" ); |
| 217 | if (isCalcViewCore2) |
| 218 | modelKeeper->getModelCtrl()->setCalcViewCore(2); |
| 219 | } |
| 220 | |
| 221 | __attribute__((always_inline)) void initActorExecutor(LiveActor* actor, |
| 222 | const ActorInitInfo& initInfo, |
| 223 | Resource* modelRes, const char* suffix) { |
| 224 | ByamlIter initExecutor; |
| 225 | if (!tryGetActorInitFileIter(&initExecutor, modelRes, "InitExecutor" , suffix)) { |
| 226 | ModelKeeper* modelKeeper = actor->getModelKeeper(); |
| 227 | if (modelKeeper && modelKeeper->getModelCtrl()->getModelObj()->GetNumShapes()) |
| 228 | initExecutorModelUpdate(actor, info: initInfo); |
| 229 | return; |
| 230 | } |
| 231 | |
| 232 | const char* updaterCategoryName = nullptr; |
| 233 | const char* drawerCategoryName = nullptr; |
| 234 | |
| 235 | ByamlIter iter; |
| 236 | if (initExecutor.tryGetIterByKey(iter: &iter, key: "Updater" ) && iter.isTypeArray()) { |
| 237 | ByamlIter entry; |
| 238 | s32 index = 0; |
| 239 | while (iter.tryGetIterByIndex(iter: &entry, index)) { |
| 240 | entry.tryGetStringByKey(string: &updaterCategoryName, key: "CategoryName" ); |
| 241 | initExecutorUpdate(actor, info: initInfo, updaterCategoryName); |
| 242 | index++; |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | if (initExecutor.tryGetIterByKey(iter: &iter, key: "Drawer" )) { |
| 247 | ModelKeeper* modelKeeper = actor->getModelKeeper(); |
| 248 | if (modelKeeper && modelKeeper->getModelCtrl()->getModelObj()->GetNumShapes()) |
| 249 | initExecutorModelUpdate(actor, info: initInfo); |
| 250 | |
| 251 | if (iter.isTypeArray()) { |
| 252 | ByamlIter entry; |
| 253 | s32 index = 0; |
| 254 | while (iter.tryGetIterByIndex(iter: &entry, index)) { |
| 255 | entry.tryGetStringByKey(string: &drawerCategoryName, key: "CategoryName" ); |
| 256 | initExecutorDraw(actor, info: initInfo, drawerCategoryName); |
| 257 | index++; |
| 258 | } |
| 259 | } |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | __attribute__((always_inline)) void initActorSensor(LiveActor* actor, const ActorInitInfo& initInfo, |
| 264 | Resource* modelRes, const char* suffix) { |
| 265 | ByamlIter initSensor; |
| 266 | if (!tryGetActorInitFileIter(&initSensor, modelRes, "InitSensor" , suffix)) |
| 267 | return; |
| 268 | |
| 269 | s32 numSensors = initSensor.getSize(); |
| 270 | if (numSensors <= 0) |
| 271 | return; |
| 272 | |
| 273 | actor->initHitSensor(amount: numSensors); |
| 274 | for (s32 i = 0; i < numSensors; i++) { |
| 275 | ByamlIter sensor; |
| 276 | if (!initSensor.tryGetIterByIndex(iter: &sensor, index: i)) |
| 277 | continue; |
| 278 | |
| 279 | const char* sensorName = nullptr; |
| 280 | if (!sensor.tryGetStringByKey(string: &sensorName, key: "Name" )) |
| 281 | continue; |
| 282 | |
| 283 | const char* sensorType = nullptr; |
| 284 | if (!sensor.tryGetStringByKey(string: &sensorType, key: "Type" )) |
| 285 | continue; |
| 286 | |
| 287 | f32 radius = 0.0f; |
| 288 | sensor.tryGetFloatByKey(val: &radius, key: "Radius" ); |
| 289 | |
| 290 | s32 maxCount = 8; |
| 291 | sensor.tryGetIntByKey(val: &maxCount, key: "MaxCount" ); |
| 292 | |
| 293 | sead::Vector3f offset = sead::Vector3f::zero; |
| 294 | tryGetByamlV3f(&offset, sensor); |
| 295 | |
| 296 | HitSensorType type = alSensorFunction::findSensorTypeByName(sensorType); |
| 297 | if (type == HitSensorType::CollisionParts) |
| 298 | maxCount = 0; |
| 299 | |
| 300 | addHitSensor(actor, initInfo, sensorName, (u32)type, radius, maxCount, offset); |
| 301 | |
| 302 | const char* joint = nullptr; |
| 303 | sensor.tryGetStringByKey(string: &joint, key: "Joint" ); |
| 304 | if (joint) |
| 305 | setHitSensorJointMtx(actor, sensorName, joint); |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | __attribute__((always_inline)) void initActorCollision(LiveActor* actor, |
| 310 | const ActorInitInfo& initInfo, |
| 311 | Resource* modelRes, const char* suffix) { |
| 312 | ByamlIter initCollision; |
| 313 | if (!tryGetActorInitFileIter(&initCollision, modelRes, "InitCollision" , suffix)) |
| 314 | return; |
| 315 | |
| 316 | const char* name = nullptr; |
| 317 | initCollision.tryGetStringByKey(string: &name, key: "Name" ); |
| 318 | sead::FixedSafeString<256> unused; |
| 319 | |
| 320 | if (name == nullptr) |
| 321 | name = getBaseName(name: modelRes->getArchiveName()); |
| 322 | |
| 323 | const char* sensorName = nullptr; |
| 324 | HitSensor* sensor = nullptr; |
| 325 | if (initCollision.tryGetStringByKey(string: &sensorName, key: "Sensor" )) |
| 326 | sensor = getHitSensor(actor, sensorName); |
| 327 | |
| 328 | const char* joint = nullptr; |
| 329 | initCollision.tryGetStringByKey(string: &joint, key: "Joint" ); |
| 330 | sead::Matrix34f* jointMtx = nullptr; |
| 331 | if (joint != nullptr) |
| 332 | jointMtx = getJointMtxPtr(actor, joint); |
| 333 | |
| 334 | initActorCollisionWithResource(actor, modelRes, name, sensor, jointMtx, suffix); |
| 335 | } |
| 336 | |
| 337 | __attribute__((always_inline)) void initActorCollider(LiveActor* actor, |
| 338 | const ActorInitInfo& initInfo, |
| 339 | Resource* modelRes, const char* suffix) { |
| 340 | ByamlIter initCollider; |
| 341 | if (!tryGetActorInitFileIter(&initCollider, modelRes, "InitCollider" , suffix)) |
| 342 | return; |
| 343 | |
| 344 | f32 radius = 0.0f; |
| 345 | initCollider.tryGetFloatByKey(val: &radius, key: "Radius" ); |
| 346 | |
| 347 | u32 planeNum = 0; |
| 348 | initCollider.tryGetUIntByKey(val: &planeNum, key: "PlaneNum" ); |
| 349 | |
| 350 | sead::Vector3f offset = sead::Vector3f::zero; |
| 351 | tryGetByamlV3f(&offset, initCollider); |
| 352 | |
| 353 | actor->initCollider(radius, offsetY: offset.y, allocatedHitInfo: planeNum); |
| 354 | } |
| 355 | |
| 356 | __attribute__((always_inline)) void initActorEffect(LiveActor* actor, const ActorInitInfo& initInfo, |
| 357 | Resource* modelRes, const char* suffix) { |
| 358 | ByamlIter initEffect; |
| 359 | if (!tryGetActorInitFileIter(&initEffect, modelRes, "InitEffect" , suffix)) |
| 360 | return; |
| 361 | |
| 362 | const char* name = nullptr; |
| 363 | if (!initEffect.tryGetStringByKey(string: &name, key: "Name" )) |
| 364 | return; |
| 365 | |
| 366 | initActorEffectKeeper(actor, initInfo, name); |
| 367 | } |
| 368 | |
| 369 | __attribute__((always_inline)) void initActorSound(LiveActor* actor, const ActorInitInfo& initInfo, |
| 370 | Resource* modelRes, const char* suffix) { |
| 371 | ByamlIter initSound; |
| 372 | const char* seName = nullptr; |
| 373 | const char* bgmName = nullptr; |
| 374 | if (tryGetActorInitFileIter(&initSound, modelRes, "InitSound" , suffix)) { |
| 375 | initSound.tryGetStringByKey(string: &seName, key: "Name" ); |
| 376 | } else if (tryGetActorInitFileIter(&initSound, modelRes, "InitAudio" , suffix)) { |
| 377 | initSound.tryGetStringByKey(string: &seName, key: "SeUserName" ); |
| 378 | initSound.tryGetStringByKey(string: &bgmName, key: "BgmUserName" ); |
| 379 | } else |
| 380 | return; |
| 381 | |
| 382 | if (seName != nullptr) |
| 383 | initActorSeKeeper(actor, initInfo, seName); |
| 384 | if (initSound.isExistKey(key: "BgmUserName" )) |
| 385 | initActorBgmKeeper(actor, initInfo, bgmName); |
| 386 | } |
| 387 | |
| 388 | __attribute__((always_inline)) void initActorRail(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 389 | if (isExistRail(initInfo, linkName: "Rail" )) |
| 390 | actor->initRailKeeper(info: initInfo, linkName: "Rail" ); |
| 391 | } |
| 392 | |
| 393 | __attribute__((always_inline)) void initActorGroupClipping(LiveActor* actor, |
| 394 | const ActorInitInfo& initInfo, |
| 395 | const ByamlIter& initClipping) { |
| 396 | if (initClipping.isExistKey(key: "NoGroupClipping" )) |
| 397 | return; |
| 398 | |
| 399 | ByamlIter groupClipping; |
| 400 | if (!initClipping.tryGetIterByKey(iter: &groupClipping, key: "GroupClipping" )) |
| 401 | return; |
| 402 | |
| 403 | initGroupClipping(actor, initInfo); |
| 404 | } |
| 405 | |
| 406 | __attribute__((always_inline)) void initActorClipping(LiveActor* actor, |
| 407 | const ActorInitInfo& initInfo, |
| 408 | Resource* modelRes, const char* suffix) { |
| 409 | ByamlIter initClipping; |
| 410 | if (!tryGetActorInitFileIter(&initClipping, modelRes, "InitClipping" , suffix)) |
| 411 | return; |
| 412 | initActorClipping(actor, initInfo); |
| 413 | |
| 414 | bool invalidate = false; |
| 415 | initClipping.tryGetBoolByKey(val: &invalidate, key: "Invalidate" ); |
| 416 | if (invalidate) |
| 417 | invalidateClipping(actor); |
| 418 | |
| 419 | f32 radius = 0.0f; |
| 420 | if (initClipping.tryGetFloatByKey(val: &radius, key: "Radius" )) { |
| 421 | setClippingInfo(actor, radius, nullptr); |
| 422 | } else if (actor->getModelKeeper()) { |
| 423 | const sead::Vector3f& scale = getScale(actor); |
| 424 | f32 maxXY = sead::Mathf::max(a: sead::Mathf::abs(x: scale.x), b: sead::Mathf::abs(x: scale.y)); |
| 425 | f32 maxXYZ = sead::Mathf::max(a: maxXY, b: sead::Mathf::abs(x: scale.z)); |
| 426 | |
| 427 | f32 radius = calcModelBoundingSphereRadius(actor) * maxXYZ; |
| 428 | setClippingInfo(actor, radius, nullptr); |
| 429 | } |
| 430 | |
| 431 | sead::BoundBox3f obb; |
| 432 | if (tryGetByamlBox3f(&obb, initClipping, "Obb" )) |
| 433 | setClippingObb(actor, boundingBox: obb); |
| 434 | |
| 435 | f32 nearClipDistance = 0.0f; |
| 436 | if (initClipping.tryGetFloatByKey(val: &nearClipDistance, key: "NearClipDistance" )) |
| 437 | setClippingNearDistance(actor, near: nearClipDistance); |
| 438 | |
| 439 | initActorGroupClipping(actor, initInfo, initClipping); |
| 440 | } |
| 441 | |
| 442 | __attribute__((always_inline)) void initActorShadowMask(LiveActor* actor, |
| 443 | const ActorInitInfo& initInfo, |
| 444 | Resource* modelRes, const char* suffix) { |
| 445 | bool usingDepthShadow = false; |
| 446 | tryGetArg(arg: &usingDepthShadow, initInfo, key: "UsingDepthShadow" ); |
| 447 | initDepthShadowMapCtrl(actor, modelRes, initInfo, suffix); |
| 448 | |
| 449 | ByamlIter initShadowMask; |
| 450 | if (!tryGetActorInitFileIter(&initShadowMask, modelRes, "InitShadowMask" , suffix)) |
| 451 | return; |
| 452 | |
| 453 | initShadowMaskCtrl(actor, initInfo, initShadowMask, "InitShadowMask" ); |
| 454 | if (usingDepthShadow) |
| 455 | invalidateShadowMaskIntensityAll(actor); |
| 456 | } |
| 457 | |
| 458 | __attribute__((always_inline)) void initActorFlag(LiveActor* actor, const ActorInitInfo& initInfo, |
| 459 | Resource* modelRes, const char* suffix) { |
| 460 | ByamlIter initFlag; |
| 461 | if (!tryGetActorInitFileIter(&initFlag, modelRes, "InitFlag" , suffix)) |
| 462 | return; |
| 463 | |
| 464 | ByamlIter tmp; |
| 465 | if (initFlag.tryGetIterByKey(iter: &tmp, key: "MaterialCode" )) |
| 466 | validateMaterialCode(actor); |
| 467 | if (initFlag.tryGetIterByKey(iter: &tmp, key: "UpdatePuddleMaterial" )) |
| 468 | validatePuddleMaterial(actor); |
| 469 | } |
| 470 | |
| 471 | __attribute__((always_inline)) void initActorItem(LiveActor* actor, const ActorInitInfo& initInfo, |
| 472 | Resource* modelRes, const char* suffix) { |
| 473 | ByamlIter initItem; |
| 474 | if (!tryGetActorInitFileIter(&initItem, modelRes, "InitItem" , suffix)) |
| 475 | return; |
| 476 | |
| 477 | initActorItemKeeper(actor, initInfo, initItem); |
| 478 | } |
| 479 | |
| 480 | __attribute__((always_inline)) void initActorScore(LiveActor* actor, const ActorInitInfo& initInfo, |
| 481 | Resource* modelRes, const char* suffix) { |
| 482 | ByamlIter initScore; |
| 483 | if (!tryGetActorInitFileIter(&initScore, modelRes, "InitScore" , suffix)) |
| 484 | return; |
| 485 | |
| 486 | actor->initScoreKeeper(); |
| 487 | actor->getActorScoreKeeper()->init(iter: initScore); |
| 488 | } |
| 489 | |
| 490 | __attribute__((always_inline)) void initActorAction(LiveActor* actor, const ActorInitInfo& initInfo, |
| 491 | Resource* modelRes, |
| 492 | ActorResource* actorResource, |
| 493 | const char* suffix) { |
| 494 | const char* archiveName = actorResource->getModelRes()->getArchiveName(); |
| 495 | initActorActionKeeper(actor, actorResource, archiveName, suffix); |
| 496 | |
| 497 | if (!actor->getModelKeeper()) |
| 498 | return; |
| 499 | |
| 500 | if (!tryStartAction(actor, actionName: archiveName)) { |
| 501 | ActorActionKeeper* actionKeeper = actor->getActorActionKeeper(); |
| 502 | if (actionKeeper) |
| 503 | actionKeeper->startAction(actionName: archiveName); |
| 504 | } |
| 505 | |
| 506 | ModelKeeper* modelKeeper = actor->getModelKeeper(); |
| 507 | if (!modelKeeper) |
| 508 | return; |
| 509 | |
| 510 | DitherAnimator* ditherAnimator = ActorDitherAnimator::tryCreate(actor, modelRes, suffix); |
| 511 | if (ditherAnimator) { |
| 512 | modelKeeper->setDitherAnimator(ditherAnimator); |
| 513 | return; |
| 514 | } |
| 515 | |
| 516 | ditherAnimator = FarDistanceDitherAnimator::tryCreate(actor, modelRes, suffix); |
| 517 | if (ditherAnimator) |
| 518 | modelKeeper->setDitherAnimator(ditherAnimator); |
| 519 | } |
| 520 | |
| 521 | void initActorImpl(LiveActor* actor, const ActorInitInfo& initInfo, |
| 522 | const sead::SafeString& folderName, const sead::SafeString& fileName, |
| 523 | const char* suffix) { |
| 524 | StringTmp<256> path = {"%s/%s" , folderName.cstr(), fileName.cstr()}; |
| 525 | ActorResource* actorResource = |
| 526 | findOrCreateActorResource(initInfo.actorResourceHolder, path.cstr(), suffix); |
| 527 | Resource* modelRes = actorResource->getModelRes(); |
| 528 | if (actor->getSceneInfo() == nullptr) |
| 529 | initActorSceneInfo(actor, info: initInfo); |
| 530 | |
| 531 | initActorPose(actor, initInfo, modelRes, suffix); |
| 532 | initActorSRT(actor, info: initInfo); |
| 533 | initActorScale(actor, initInfo, modelRes, suffix); |
| 534 | initActorModel(actor, initInfo, modelRes: actorResource->getModelRes(), actorResource, suffix); |
| 535 | initActorPrePassLightKeeper(actor, modelRes, initInfo, suffix); |
| 536 | initActorExecutor(actor, initInfo, modelRes, suffix); |
| 537 | initActorSensor(actor, initInfo, modelRes, suffix); |
| 538 | initActorCollision(actor, initInfo, modelRes, suffix); |
| 539 | initActorCollider(actor, initInfo, modelRes, suffix); |
| 540 | initActorEffect(actor, initInfo, modelRes, suffix); |
| 541 | initActorSound(actor, initInfo, modelRes, suffix); |
| 542 | initActorRail(actor, initInfo); |
| 543 | initStageSwitch(actor, initInfo); |
| 544 | initActorClipping(actor, initInfo, modelRes, suffix); |
| 545 | initActorOcclusionKeeper(actor, modelRes, initInfo, suffix); |
| 546 | initActorShadowMask(actor, initInfo, modelRes, suffix); |
| 547 | initActorFlag(actor, initInfo, modelRes, suffix); |
| 548 | initActorItem(actor, initInfo, modelRes, suffix); |
| 549 | initActorScore(actor, initInfo, modelRes, suffix); |
| 550 | initScreenPointKeeper(actor, modelRes, initInfo, suffix); |
| 551 | initHitReactionKeeper(actor, modelRes, suffix); |
| 552 | initActorParamHolder(actor, modelRes, suffix); |
| 553 | initActorAction(actor, initInfo, modelRes, actorResource, suffix); |
| 554 | |
| 555 | if (actor->getNerveKeeper() && actor->getNerveKeeper()->getActionCtrl()) |
| 556 | resetNerveActionForInit(actor); |
| 557 | |
| 558 | if (!actor->getSubActorKeeper()) |
| 559 | initSubActorKeeper(actor, initInfo, suffix, 0); |
| 560 | } |
| 561 | |
| 562 | void initActorSuffix(LiveActor* actor, const ActorInitInfo& initInfo, const char* suffix) { |
| 563 | const char* objName = nullptr; |
| 564 | tryGetObjectName(name: &objName, initInfo); |
| 565 | initActorImpl(actor, initInfo, folderName: "ObjectData" , fileName: objName, suffix); |
| 566 | } |
| 567 | |
| 568 | void initActorChangeModel(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 569 | initActorChangeModelSuffix(actor, initInfo, suffix: nullptr); |
| 570 | } |
| 571 | |
| 572 | inline const char* getModelName(const ActorInitInfo& initInfo) { |
| 573 | const char* name = nullptr; |
| 574 | if (alPlacementFunction::tryGetModelName(modelName: &name, initInfo)) |
| 575 | return name; |
| 576 | else if (tryGetObjectName(name: &name, initInfo)) |
| 577 | return name; |
| 578 | return nullptr; |
| 579 | } |
| 580 | |
| 581 | void initActorChangeModelSuffix(LiveActor* actor, const ActorInitInfo& initInfo, |
| 582 | const char* suffix) { |
| 583 | const char* file = getModelName(initInfo); |
| 584 | initActorImpl(actor, initInfo, folderName: "ObjectData" , fileName: file, suffix); |
| 585 | } |
| 586 | |
| 587 | void initActorWithArchiveName(LiveActor* actor, const ActorInitInfo& initInfo, |
| 588 | const sead::SafeString& archiveName, const char* suffix) { |
| 589 | initChildActorWithArchiveNameWithPlacementInfo(actor, initInfo, archiveName, suffix); |
| 590 | } |
| 591 | |
| 592 | void initChildActorWithArchiveNameWithPlacementInfo(LiveActor* actor, const ActorInitInfo& initInfo, |
| 593 | const sead::SafeString& archiveName, |
| 594 | const char* suffix) { |
| 595 | initActorImpl(actor, initInfo, folderName: "ObjectData" , fileName: archiveName.cstr(), suffix); |
| 596 | } |
| 597 | |
| 598 | void initChildActorWithArchiveNameNoPlacementInfo(LiveActor* actor, const ActorInitInfo& initInfo, |
| 599 | const sead::SafeString& archiveName, |
| 600 | const char* suffix) { |
| 601 | PlacementInfo placementInfo; |
| 602 | ActorInitInfo childInitInfo; |
| 603 | childInitInfo.initViewIdHost(&placementInfo, initInfo); |
| 604 | initActorImpl(actor, initInfo: childInitInfo, folderName: "ObjectData" , fileName: archiveName.cstr(), suffix); |
| 605 | } |
| 606 | |
| 607 | LiveActor* createChildLinkSimpleActor(const char* actorName, const char* linkName, |
| 608 | const ActorInitInfo& initInfo, bool alive) { |
| 609 | ActorInitInfo childInitInfo; |
| 610 | PlacementInfo placementInfo; |
| 611 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: 0); |
| 612 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 613 | |
| 614 | LiveActor* actor = new LiveActor(actorName); |
| 615 | initActor(actor, initInfo: childInitInfo); |
| 616 | |
| 617 | if (alive) |
| 618 | actor->makeActorAlive(); |
| 619 | else |
| 620 | actor->makeActorDead(); |
| 621 | return actor; |
| 622 | } |
| 623 | |
| 624 | LiveActor* createChildLinkMapPartsActor(const char* actorName, const char* linkName, |
| 625 | const ActorInitInfo& initInfo, s32 linkIndex, bool alive) { |
| 626 | ActorInitInfo childInitInfo; |
| 627 | PlacementInfo placementInfo; |
| 628 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: linkIndex); |
| 629 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 630 | |
| 631 | LiveActor* actor = new LiveActor(actorName); |
| 632 | initMapPartsActor(actor, initInfo: childInitInfo, suffix: nullptr); |
| 633 | |
| 634 | if (alive) |
| 635 | actor->makeActorAlive(); |
| 636 | else |
| 637 | actor->makeActorDead(); |
| 638 | return actor; |
| 639 | } |
| 640 | |
| 641 | void initMapPartsActor(LiveActor* actor, const ActorInitInfo& initInfo, const char* suffix) { |
| 642 | const char* modelName; |
| 643 | sead::FixedSafeString<256> fileName; |
| 644 | sead::FixedSafeString<256> folderName; |
| 645 | |
| 646 | const PlacementInfo& placementInfo = *initInfo.placementInfo; |
| 647 | modelName = nullptr; |
| 648 | if (alPlacementFunction::tryGetModelName(modelName: &modelName, placementInfo) && |
| 649 | !isEqualString(str1: modelName, str2: "" )) { |
| 650 | fileName = modelName; |
| 651 | folderName = "ObjectData" ; |
| 652 | } else { |
| 653 | tryGetStringArg(arg: &modelName, initInfo: placementInfo, key: "UnitConfigName" ); |
| 654 | fileName = modelName; |
| 655 | folderName = "ObjectData" ; |
| 656 | } |
| 657 | |
| 658 | initActorImpl(actor, initInfo, folderName, fileName, suffix); |
| 659 | } |
| 660 | |
| 661 | void initLinksActor(LiveActor* actor, const ActorInitInfo& initInfo, const char* suffix, |
| 662 | s32 linkIndex) { |
| 663 | ActorInitInfo childInitInfo; |
| 664 | PlacementInfo placementInfo; |
| 665 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName: suffix, index: linkIndex); |
| 666 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 667 | actor->init(info: childInitInfo); |
| 668 | } |
| 669 | |
| 670 | ActorInitInfo* createLinksPlayerActorInfo(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 671 | s32 startPosNum = calcLinkChildNum(initInfo, linkName: "PlayerRestartPos" ); |
| 672 | ActorInitInfo* result = new ActorInitInfo(); |
| 673 | if (startPosNum == 1) { |
| 674 | PlacementInfo* placementInfo = new PlacementInfo(); |
| 675 | getLinksInfoByIndex(linkPlacementInfo: placementInfo, placementInfo: *initInfo.placementInfo, linkName: "PlayerRestartPos" , index: 0); |
| 676 | result->initViewIdSelf(placementInfo, initInfo); |
| 677 | } |
| 678 | return result; |
| 679 | } |
| 680 | |
| 681 | const char* getLinksActorClassName(const ActorInitInfo& initInfo, const char* linkName, |
| 682 | s32 linkIndex) { |
| 683 | ActorInitInfo childInitInfo; |
| 684 | PlacementInfo placementInfo; |
| 685 | |
| 686 | const char* className = nullptr; |
| 687 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: linkIndex); |
| 688 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 689 | getClassName(name: &className, initInfo: childInitInfo); |
| 690 | return className; |
| 691 | } |
| 692 | |
| 693 | const char* getLinksActorDisplayName(const ActorInitInfo& initInfo, const char* linkName, |
| 694 | s32 linkIndex) { |
| 695 | PlacementInfo placementInfo; |
| 696 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: linkIndex); |
| 697 | const char* displayName = nullptr; |
| 698 | getDisplayName(name: &displayName, placementInfo); |
| 699 | return displayName; |
| 700 | } |
| 701 | |
| 702 | const char* getLinksActorObjectName(const ActorInitInfo& initInfo, const char* linkName, |
| 703 | s32 linkIndex) { |
| 704 | PlacementInfo placementInfo; |
| 705 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: linkIndex); |
| 706 | const char* objectName = nullptr; |
| 707 | getObjectName(name: &objectName, placementInfo); |
| 708 | return objectName; |
| 709 | } |
| 710 | |
| 711 | void initCreateActorWithPlacementInfo(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 712 | actor->init(info: initInfo); |
| 713 | } |
| 714 | |
| 715 | void initCreateActorWithPlacementInfo(LiveActor* actor, const ActorInitInfo& initInfo, |
| 716 | const PlacementInfo& placementInfo) { |
| 717 | ActorInitInfo childInitInfo; |
| 718 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 719 | actor->init(info: childInitInfo); |
| 720 | } |
| 721 | |
| 722 | void initCreateActorNoPlacementInfo(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 723 | PlacementInfo placementInfo; |
| 724 | ActorInitInfo childInitInfo; |
| 725 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 726 | actor->init(info: childInitInfo); |
| 727 | } |
| 728 | |
| 729 | void initCreateActorNoPlacementInfoNoViewId(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 730 | PlacementInfo placementInfo; |
| 731 | ActorInitInfo childInitInfo; |
| 732 | childInitInfo.initNoViewId(&placementInfo, initInfo); |
| 733 | actor->init(info: childInitInfo); |
| 734 | } |
| 735 | |
| 736 | __attribute__((always_inline)) LiveActor* |
| 737 | createActorFromFactory(const ActorInitInfo& childInitInfo, const PlacementInfo* placementInfo) { |
| 738 | const ActorFactory* factory = childInitInfo.actorFactory; |
| 739 | |
| 740 | const char* objectName = nullptr; |
| 741 | getObjectName(name: &objectName, initInfo: childInitInfo); |
| 742 | const char* className = nullptr; |
| 743 | getClassName(name: &className, initInfo: childInitInfo); |
| 744 | |
| 745 | ActorCreatorFunction creationFunction = nullptr; |
| 746 | factory->getEntryIndex(creationPtr: &creationFunction, entryName: className); |
| 747 | if (creationFunction == nullptr) |
| 748 | return nullptr; |
| 749 | |
| 750 | const char* displayName; |
| 751 | getDisplayName(name: &displayName, initInfo: childInitInfo); |
| 752 | LiveActor* actor = (*creationFunction)(displayName); |
| 753 | actor->init(info: childInitInfo); |
| 754 | return actor; |
| 755 | } |
| 756 | |
| 757 | LiveActor* createPlacementActorFromFactory(const ActorInitInfo& initInfo, |
| 758 | const PlacementInfo* placementInfo) { |
| 759 | ActorInitInfo childInitInfo; |
| 760 | childInitInfo.initViewIdSelf(placementInfo, initInfo); |
| 761 | return createActorFromFactory(childInitInfo, placementInfo); |
| 762 | } |
| 763 | |
| 764 | LiveActor* createLinksActorFromFactory(const ActorInitInfo& initInfo, const char* linkName, |
| 765 | s32 linkNum) { |
| 766 | ActorInitInfo childInitInfo; |
| 767 | PlacementInfo placementInfo; |
| 768 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: linkNum); |
| 769 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 770 | return createActorFromFactory(childInitInfo, placementInfo: &placementInfo); |
| 771 | } |
| 772 | |
| 773 | LiveActorGroup* createLinksActorGroupFromFactory(const ActorInitInfo& initInfo, |
| 774 | const char* linkName, const char* groupName) { |
| 775 | return tryCreateLinksActorGroupFromFactory(initInfo, linkName, groupName); |
| 776 | } |
| 777 | |
| 778 | LiveActorGroup* tryCreateLinksActorGroupFromFactory(const ActorInitInfo& initInfo, |
| 779 | const char* linkName, const char* groupName) { |
| 780 | ActorInitInfo childInitInfo; |
| 781 | PlacementInfo placementInfo; |
| 782 | s32 linkChildNum = calcLinkChildNum(initInfo, linkName); |
| 783 | if (linkChildNum < 1) |
| 784 | return nullptr; |
| 785 | |
| 786 | LiveActorGroup* group = new LiveActorGroup(groupName, linkChildNum); |
| 787 | for (s32 i = 0; i < linkChildNum; i++) { |
| 788 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: i); |
| 789 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 790 | group->registerActor(createActorFromFactory(childInitInfo, placementInfo: &placementInfo)); |
| 791 | } |
| 792 | return group; |
| 793 | } |
| 794 | |
| 795 | LiveActor* tryCreateLinksActorFromFactorySingle(const ActorInitInfo& initInfo, |
| 796 | const char* linkName) { |
| 797 | if (calcLinkChildNum(initInfo, linkName) < 1) |
| 798 | return nullptr; |
| 799 | return createLinksActorFromFactory(initInfo, linkName, linkNum: 0); |
| 800 | } |
| 801 | |
| 802 | // NON_MATCHING: Same as above |
| 803 | void createAndRegisterLinksActorFromFactory(LiveActorGroup* group, const ActorInitInfo& initInfo, |
| 804 | const char* linkName) { |
| 805 | ActorInitInfo childInitInfo; |
| 806 | PlacementInfo placementInfo; |
| 807 | s32 linkChildNum = calcLinkChildNum(initInfo, linkName); |
| 808 | if (linkChildNum < 1) |
| 809 | return; |
| 810 | |
| 811 | for (s32 i = 0; i < linkChildNum; i++) { |
| 812 | getLinksInfoByIndex(linkPlacementInfo: &placementInfo, placementInfo: *initInfo.placementInfo, linkName, index: i); |
| 813 | childInitInfo.initViewIdSelf(&placementInfo, initInfo); |
| 814 | group->registerActor(createActorFromFactory(childInitInfo, placementInfo: &placementInfo)); |
| 815 | } |
| 816 | } |
| 817 | |
| 818 | void makeMapPartsModelName(sead::BufferedSafeString* modelName, sead::BufferedSafeString* path, |
| 819 | const PlacementInfo& placementInfo) { |
| 820 | const char* archiveName = nullptr; |
| 821 | if (alPlacementFunction::tryGetModelName(modelName: &archiveName, placementInfo) && |
| 822 | !isEqualString(str1: archiveName, str2: "" )) { |
| 823 | modelName->copy(src: archiveName); |
| 824 | path->format(formatStr: "ObjectData/%s" , archiveName); |
| 825 | } else { |
| 826 | tryGetStringArg(arg: &archiveName, initInfo: placementInfo, key: "UnitConfigName" ); |
| 827 | modelName->copy(src: archiveName); |
| 828 | path->format(formatStr: "ObjectData/%s" , archiveName); |
| 829 | } |
| 830 | } |
| 831 | |
| 832 | void makeMapPartsModelName(sead::BufferedSafeString* modelName, sead::BufferedSafeString* path, |
| 833 | const ActorInitInfo& initInfo) { |
| 834 | makeMapPartsModelName(modelName, path, placementInfo: *initInfo.placementInfo); |
| 835 | } |
| 836 | |
| 837 | const char* tryGetMapPartsSuffix(const ActorInitInfo& initInfo, const char* suffix) { |
| 838 | StringTmp<64> name = {"InitActor%s" , suffix}; |
| 839 | if (!tryGetMapPartsResourceYaml(initInfo, name.cstr())) |
| 840 | return nullptr; |
| 841 | return suffix; |
| 842 | } |
| 843 | |
| 844 | void initMapPartsActorWithArchiveName(LiveActor* actor, const ActorInitInfo& initInfo, |
| 845 | const char* fileName, const char* suffix) { |
| 846 | return initActorImpl(actor, initInfo, folderName: "MapPartsData" , fileName, suffix); |
| 847 | } |
| 848 | |
| 849 | void initNerve(LiveActor* actor, const Nerve* nerve, s32 maxStates) { |
| 850 | actor->initNerveKeeper(nerveKeeper: new NerveKeeper(actor, nerve, maxStates)); |
| 851 | } |
| 852 | |
| 853 | void initNerveAction(LiveActor* actor, const char* actionName, |
| 854 | alNerveFunction::NerveActionCollector* collector, s32 maxStates) { |
| 855 | auto* nerveActionCtrl = new NerveActionCtrl(collector); |
| 856 | initNerve(actor, nerve: nerveActionCtrl->findNerve(name: actionName), maxStates); |
| 857 | actor->getNerveKeeper()->initNerveAction(actionCtrl: nerveActionCtrl); |
| 858 | startNerveAction(actor, actionName); |
| 859 | } |
| 860 | |
| 861 | bool trySyncStageSwitchAppear(LiveActor* actor) { |
| 862 | using LiveActorFunctor = FunctorV0M<LiveActor*, void (LiveActor::*)()>; |
| 863 | |
| 864 | if (listenStageSwitchOnOffAppear(user: actor, actionOn: LiveActorFunctor{actor, &LiveActor::appear}, |
| 865 | actionOff: LiveActorFunctor{actor, &LiveActor::kill})) { |
| 866 | actor->makeActorDead(); |
| 867 | return true; |
| 868 | } else { |
| 869 | actor->makeActorAlive(); |
| 870 | return false; |
| 871 | } |
| 872 | } |
| 873 | |
| 874 | bool trySyncStageSwitchKill(LiveActor* actor) { |
| 875 | using LiveActorFunctor = FunctorV0M<LiveActor*, void (LiveActor::*)()>; |
| 876 | |
| 877 | bool result = listenStageSwitchOnOffKill(user: actor, actionOn: LiveActorFunctor(actor, &LiveActor::kill), |
| 878 | actionOff: LiveActorFunctor(actor, &LiveActor::appear)); |
| 879 | actor->makeActorAlive(); |
| 880 | |
| 881 | return result; |
| 882 | } |
| 883 | |
| 884 | bool trySyncStageSwitchAppearAndKill(LiveActor* actor) { |
| 885 | if (trySyncStageSwitchAppear(actor)) |
| 886 | return true; |
| 887 | return trySyncStageSwitchKill(actor); |
| 888 | } |
| 889 | |
| 890 | bool tryListenStageSwitchAppear(LiveActor* actor) { |
| 891 | using LiveActorFunctor = FunctorV0M<LiveActor*, void (LiveActor::*)()>; |
| 892 | |
| 893 | if (listenStageSwitchOnAppear(user: actor, action: LiveActorFunctor{actor, &LiveActor::appear})) { |
| 894 | actor->makeActorDead(); |
| 895 | return true; |
| 896 | } else { |
| 897 | actor->makeActorAlive(); |
| 898 | return false; |
| 899 | } |
| 900 | } |
| 901 | |
| 902 | bool tryListenStageSwitchKill(LiveActor* actor) { |
| 903 | using LiveActorFunctor = FunctorV0M<LiveActor*, void (LiveActor::*)()>; |
| 904 | |
| 905 | return listenStageSwitchOnKill(user: actor, action: LiveActorFunctor(actor, &LiveActor::kill)); |
| 906 | } |
| 907 | |
| 908 | void syncSensorScaleY(LiveActor* actor) { |
| 909 | f32 scaleY = getScale(actor).y; |
| 910 | for (s32 i = 0; i < actor->getHitSensorKeeper()->getSensorNum(); i++) |
| 911 | actor->getHitSensorKeeper()->getSensor(index: i)->scaleY(scaleY); |
| 912 | } |
| 913 | |
| 914 | void syncSensorAndColliderScaleY(LiveActor* actor) { |
| 915 | syncSensorScaleY(actor); |
| 916 | f32 scaleY = getScale(actor).y; |
| 917 | setColliderRadius(actor, scaleY * getColliderRadius(actor)); |
| 918 | setColliderOffsetY(actor, scaleY * getColliderOffsetY(actor)); |
| 919 | } |
| 920 | |
| 921 | void setMaterialCode(LiveActor* actor, const char* materialCode) { |
| 922 | if (actor->getEffectKeeper()) |
| 923 | tryUpdateEffectMaterialCode(actor, materialCode); |
| 924 | if (isExistSeKeeper(actor)) |
| 925 | tryUpdateSeMaterialCode(actor, materialCode); |
| 926 | } |
| 927 | |
| 928 | void initMaterialCode(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 929 | const char* materialCode = "" ; |
| 930 | if (tryGetStringArg(arg: &materialCode, initInfo, key: "MaterialCode" )) |
| 931 | setMaterialCode(actor, materialCode); |
| 932 | } |
| 933 | |
| 934 | bool tryAddDisplayRotate(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 935 | sead::Vector3f rotate = {0.0f, 0.0f, 0.0f}; |
| 936 | if (!tryGetDisplayRotate(rotate: &rotate, initInfo)) |
| 937 | return false; |
| 938 | |
| 939 | sead::Matrix34f rotateMtx; |
| 940 | rotateMtx.makeR(r: {sead::Mathf::deg2rad(deg: rotate.x), sead::Mathf::deg2rad(deg: rotate.y), |
| 941 | sead::Mathf::deg2rad(deg: rotate.z)}); |
| 942 | |
| 943 | sead::Matrix34f origMtx = sead::Matrix34f::ident; |
| 944 | makeMtxRT(mtx: &origMtx, actor); |
| 945 | |
| 946 | origMtx = origMtx * rotateMtx; |
| 947 | updatePoseMtx(actor, mtx: &origMtx); |
| 948 | return true; |
| 949 | } |
| 950 | |
| 951 | bool tryAddDisplayOffset(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 952 | sead::Vector3f offset = {0.0f, 0.0f, 0.0f}; |
| 953 | if (!tryGetDisplayOffset(offset: &offset, initInfo)) |
| 954 | return false; |
| 955 | |
| 956 | *getTransPtr(actor) += offset; |
| 957 | return true; |
| 958 | } |
| 959 | |
| 960 | bool tryAddDisplayScale(LiveActor* actor, const ActorInitInfo& initInfo) { |
| 961 | sead::Vector3f scale = {0.0f, 0.0f, 0.0f}; |
| 962 | if (!tryGetDisplayScale(scale: &scale, initInfo)) |
| 963 | return false; |
| 964 | |
| 965 | setScaleX(actor, x: getScale(actor).x * scale.x); |
| 966 | setScaleY(actor, y: getScale(actor).y * scale.y); |
| 967 | setScaleZ(actor, z: getScale(actor).z * scale.z); |
| 968 | return true; |
| 969 | } |
| 970 | |
| 971 | const PlacementInfo& getPlacementInfo(const ActorInitInfo& initInfo) { |
| 972 | return *initInfo.placementInfo; |
| 973 | } |
| 974 | |
| 975 | const LayoutInitInfo& getLayoutInitInfo(const ActorInitInfo& initInfo) { |
| 976 | return *initInfo.layoutInitInfo; |
| 977 | } |
| 978 | |
| 979 | AudioDirector* getAudioDirector(const ActorInitInfo& initInfo) { |
| 980 | return initInfo.audioDirector; |
| 981 | } |
| 982 | |
| 983 | CollisionDirector* getCollisionDirectorFromInfo(const ActorInitInfo& initInfo) { |
| 984 | return initInfo.actorSceneInfo.collisionDirector; |
| 985 | } |
| 986 | |
| 987 | const SceneCameraInfo* getSceneCameraInfoFromInfo(const ActorInitInfo& initInfo) { |
| 988 | return initInfo.actorSceneInfo.cameraDirector->getSceneCameraInfo(); |
| 989 | } |
| 990 | |
| 991 | GraphicsSystemInfo* getGraphicsSystemInfo(const ActorInitInfo& initInfo) { |
| 992 | return initInfo.actorSceneInfo.graphicsSystemInfo; |
| 993 | } |
| 994 | |
| 995 | agl::DrawContext* getDrawContext(const ActorInitInfo& initInfo) { |
| 996 | return initInfo.actorSceneInfo.graphicsSystemInfo->getDrawContext(); |
| 997 | } |
| 998 | |
| 999 | void getActorRecourseDataF32(f32* val, LiveActor* actor, const char* fileName, |
| 1000 | const char* entryName) { |
| 1001 | isExistModelResourceYaml(actor, fileName, nullptr); |
| 1002 | ByamlIter iter = {getModelResourceYaml(actor, fileName, nullptr)}; |
| 1003 | tryGetByamlF32(val, iter, entryName); |
| 1004 | } |
| 1005 | |
| 1006 | void getActorRecourseDataString(const char** val, LiveActor* actor, const char* fileName, |
| 1007 | const char* entryName) { |
| 1008 | isExistModelResourceYaml(actor, fileName, nullptr); |
| 1009 | ByamlIter iter = {getModelResourceYaml(actor, fileName, nullptr)}; |
| 1010 | *val = getByamlKeyString(iter, entryName); |
| 1011 | } |
| 1012 | |
| 1013 | void getActorRecourseDataV3f(sead::Vector3f* val, LiveActor* actor, const char* fileName, |
| 1014 | const char* entryName) { |
| 1015 | isExistModelResourceYaml(actor, fileName, nullptr); |
| 1016 | ByamlIter iter = {getModelResourceYaml(actor, fileName, nullptr)}; |
| 1017 | if (entryName) |
| 1018 | tryGetByamlV3f(val, iter, entryName); |
| 1019 | else |
| 1020 | tryGetByamlV3f(val, iter); |
| 1021 | } |
| 1022 | |
| 1023 | void getActorRecourseDataBox3f(sead::BoundBox3f* box, LiveActor* actor, const char* fileName, |
| 1024 | const char* entryName) { |
| 1025 | isExistModelResourceYaml(actor, fileName, nullptr); |
| 1026 | ByamlIter iter = {getModelResourceYaml(actor, fileName, nullptr)}; |
| 1027 | if (entryName) |
| 1028 | tryGetByamlBox3f(box, iter, entryName); |
| 1029 | else |
| 1030 | tryGetByamlBox3f(box, iter); |
| 1031 | } |
| 1032 | |
| 1033 | PartsEffectGroup* createPartsEffectGroup(LiveActor* actor, const ActorInitInfo& initInfo, |
| 1034 | s32 maxEffects) { |
| 1035 | const char* name; |
| 1036 | if (isExistModelResourceYaml(actor, "InitPartsEffect" , nullptr)) |
| 1037 | getActorRecourseDataString(val: &name, actor, fileName: "InitPartsEffect" , entryName: "Name" ); |
| 1038 | else |
| 1039 | getActorRecourseDataString(val: &name, actor, fileName: "InitEffect" , entryName: "Name" ); |
| 1040 | |
| 1041 | PartsEffectGroup* group = new PartsEffectGroup(); |
| 1042 | group->init(maxEffects, initInfo.effectSystemInfo, name, getTransPtr(actor), |
| 1043 | tryGetScalePtr(actor), actor->getBaseMtx(), actor); |
| 1044 | return group; |
| 1045 | } |
| 1046 | |
| 1047 | } // namespace al |
| 1048 | |