1#pragma once
2
3#include <basis/seadTypes.h>
4
5#include "Project/HitSensor/HitSensor.h"
6
7namespace al {
8class LiveActor;
9}
10
11namespace alSensorFunction {
12
13void updateHitSensorsAll(al::LiveActor*);
14void clearHitSensors(al::LiveActor*);
15
16al::HitSensorType findSensorTypeByName(const char*);
17
18} // namespace alSensorFunction
19