| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | #include "Project/HitSensor/HitSensor.h" |
| 6 | |
| 7 | namespace al { |
| 8 | class LiveActor; |
| 9 | } |
| 10 | |
| 11 | namespace alSensorFunction { |
| 12 | |
| 13 | void updateHitSensorsAll(al::LiveActor*); |
| 14 | void clearHitSensors(al::LiveActor*); |
| 15 | |
| 16 | al::HitSensorType findSensorTypeByName(const char*); |
| 17 | |
| 18 | } // namespace alSensorFunction |
| 19 |