1#include "Library/LiveActor/ActorClippingFunction.h"
2
3#include "Library/LiveActor/LiveActor.h"
4#include "Library/LiveActor/LiveActorFlag.h"
5
6namespace al {
7bool isClipped(const LiveActor* actor) {
8 return actor->getFlags()->isClipped;
9}
10
11bool isInvalidClipping(const LiveActor* actor) {
12 return actor->getFlags()->isClippingInvalid;
13}
14} // namespace al
15
16namespace alActorFunction {
17bool isDrawClipping(const al::LiveActor* actor) {
18 return actor->getFlags()->isDrawClipped;
19}
20} // namespace alActorFunction
21