| 1 | #include "Library/LiveActor/ActorClippingFunction.h" |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | #include "Library/LiveActor/LiveActorFlag.h" |
| 5 | |
| 6 | namespace al { |
| 7 | bool isClipped(const LiveActor* actor) { |
| 8 | return actor->getFlags()->isClipped; |
| 9 | } |
| 10 | |
| 11 | bool isInvalidClipping(const LiveActor* actor) { |
| 12 | return actor->getFlags()->isClippingInvalid; |
| 13 | } |
| 14 | } // namespace al |
| 15 | |
| 16 | namespace alActorFunction { |
| 17 | bool isDrawClipping(const al::LiveActor* actor) { |
| 18 | return actor->getFlags()->isDrawClipped; |
| 19 | } |
| 20 | } // namespace alActorFunction |
| 21 |