| 1 | #pragma once |
| 2 | |
| 3 | #include "Library/LiveActor/ActorSceneInfo.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class ActorFactory; |
| 7 | class ActorResourceHolder; |
| 8 | class AreaObjDirector; |
| 9 | class AudioDirector; |
| 10 | class CameraDirector; |
| 11 | class ClippingDirector; |
| 12 | class CollisionDirector; |
| 13 | class DemoDirector; |
| 14 | class EffectSystemInfo; |
| 15 | class ExecuteDirector; |
| 16 | class GameDataHolderBase; |
| 17 | class GamePadSystem; |
| 18 | class GraphicsSystemInfo; |
| 19 | class GravityHolder; |
| 20 | class HitSensorDirector; |
| 21 | class ItemDirectorBase; |
| 22 | class LayoutInitInfo; |
| 23 | class LiveActor; |
| 24 | class LiveActorGroup; |
| 25 | struct ModelDrawBufferCounter; |
| 26 | class ModelGroup; |
| 27 | class NatureDirector; |
| 28 | class PadRumbleDirector; |
| 29 | class PlacementInfo; |
| 30 | class PlayerHolder; |
| 31 | class SceneMsgCtrl; |
| 32 | class SceneObjHolder; |
| 33 | class SceneStopCtrl; |
| 34 | class ScreenCoverCtrl; |
| 35 | class ScreenPointDirector; |
| 36 | class ShadowDirector; |
| 37 | class StageSwitchDirector; |
| 38 | class ViewIdHolder; |
| 39 | |
| 40 | struct ActorInitInfo { |
| 41 | ActorInitInfo(); |
| 42 | |
| 43 | void initNew(const PlacementInfo*, const LayoutInitInfo*, LiveActorGroup*, const ActorFactory*, |
| 44 | ActorResourceHolder*, AreaObjDirector*, AudioDirector*, CameraDirector*, |
| 45 | ClippingDirector*, CollisionDirector*, DemoDirector*, EffectSystemInfo*, |
| 46 | ExecuteDirector*, GameDataHolderBase*, GravityHolder*, HitSensorDirector*, |
| 47 | ItemDirectorBase*, NatureDirector*, const GamePadSystem*, PadRumbleDirector*, |
| 48 | PlayerHolder*, SceneObjHolder*, SceneMsgCtrl*, SceneStopCtrl*, ScreenCoverCtrl*, |
| 49 | ScreenPointDirector*, ShadowDirector*, StageSwitchDirector*, ModelGroup*, |
| 50 | GraphicsSystemInfo*, ModelDrawBufferCounter*, LiveActorGroup*); |
| 51 | void initViewIdSelf(const PlacementInfo*, const ActorInitInfo&); |
| 52 | void copyHostInfo(const ActorInitInfo&, const PlacementInfo*); |
| 53 | void initViewIdHost(const PlacementInfo*, const ActorInitInfo&); |
| 54 | void initViewIdHostActor(const ActorInitInfo&, const LiveActor*); |
| 55 | void initNoViewId(const PlacementInfo*, const ActorInitInfo&); |
| 56 | |
| 57 | LiveActorGroup* kitDrawingGroup = nullptr; |
| 58 | const PlacementInfo* placementInfo = nullptr; |
| 59 | const LayoutInitInfo* layoutInitInfo = nullptr; |
| 60 | ActorSceneInfo actorSceneInfo = {}; |
| 61 | LiveActorGroup* allActorsGroup = nullptr; |
| 62 | const ActorFactory* actorFactory = nullptr; |
| 63 | ActorResourceHolder* actorResourceHolder = nullptr; |
| 64 | AudioDirector* audioDirector = nullptr; |
| 65 | EffectSystemInfo* effectSystemInfo = nullptr; |
| 66 | ExecuteDirector* executeDirector = nullptr; |
| 67 | HitSensorDirector* hitSensorDirector = nullptr; |
| 68 | ScreenPointDirector* screenPointDirector = nullptr; |
| 69 | StageSwitchDirector* stageSwitchDirector = nullptr; |
| 70 | ViewIdHolder* viewIdHolder = nullptr; |
| 71 | }; |
| 72 | } // namespace al |
| 73 | |