| 1 | #include "Library/LiveActor/LiveActorFunction.h" |
| 2 | |
| 3 | #include "Library/Base/StringUtil.h" |
| 4 | #include "Library/LiveActor/ActorActionFunction.h" |
| 5 | #include "Library/LiveActor/ActorClippingFunction.h" |
| 6 | #include "Library/LiveActor/ActorCollisionFunction.h" |
| 7 | #include "Library/LiveActor/ActorFlagFunction.h" |
| 8 | #include "Library/LiveActor/ActorModelFunction.h" |
| 9 | #include "Library/LiveActor/LiveActor.h" |
| 10 | #include "Library/LiveActor/LiveActorInfo.h" |
| 11 | #include "Library/LiveActor/LiveActorKeeper.h" |
| 12 | |
| 13 | namespace alSubActorFunction { |
| 14 | |
| 15 | void trySyncAlive(al::SubActorKeeper* subActorKeeper) { |
| 16 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 17 | if (subActorKeeper->getActorInfo(index: i)->syncType.isSet(e: al::SubActorSync::cAppear)) |
| 18 | subActorKeeper->getActorInfo(index: i)->subActor->makeActorAlive(); |
| 19 | } |
| 20 | |
| 21 | void trySyncDead(al::SubActorKeeper* subActorKeeper) { |
| 22 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 23 | if (subActorKeeper->getActorInfo(index: i)->syncType.isSet(e: al::SubActorSync::cAppear)) |
| 24 | subActorKeeper->getActorInfo(index: i)->subActor->makeActorDead(); |
| 25 | } |
| 26 | |
| 27 | void trySyncClippingStart(al::SubActorKeeper* subActorKeeper) { |
| 28 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) { |
| 29 | const al::SubActorInfo* info = subActorKeeper->getActorInfo(index: i); |
| 30 | |
| 31 | if (info->syncType.isSet(e: al::SubActorSync::cClipping) && al::isAlive(actor: info->subActor) && |
| 32 | !al::isClipped(info->subActor)) { |
| 33 | info->subActor->startClipped(); |
| 34 | } |
| 35 | } |
| 36 | } |
| 37 | |
| 38 | void trySyncClippingEnd(al::SubActorKeeper* subActorKeeper) { |
| 39 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) { |
| 40 | const al::SubActorInfo* info = subActorKeeper->getActorInfo(index: i); |
| 41 | |
| 42 | if (info->syncType.isSet(e: al::SubActorSync::cClipping) && al::isAlive(actor: info->subActor) && |
| 43 | al::isClipped(info->subActor)) { |
| 44 | info->subActor->endClipped(); |
| 45 | } |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | void trySyncShowModel(al::SubActorKeeper* subActorKeeper) { |
| 50 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 51 | if (subActorKeeper->getActorInfo(index: i)->syncType.isSet(e: al::SubActorSync::cHide)) |
| 52 | al::showModelIfHide(actor: subActorKeeper->getActorInfo(index: i)->subActor); |
| 53 | } |
| 54 | |
| 55 | void trySyncHideModel(al::SubActorKeeper* subActorKeeper) { |
| 56 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 57 | if (subActorKeeper->getActorInfo(index: i)->syncType.isSet(e: al::SubActorSync::cHide)) |
| 58 | al::hideModelIfShow(actor: subActorKeeper->getActorInfo(index: i)->subActor); |
| 59 | } |
| 60 | |
| 61 | void trySyncModelAlphaMask(al::SubActorKeeper* subActorKeeper, f32 alpha) { |
| 62 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) { |
| 63 | const al::SubActorInfo* info = subActorKeeper->getActorInfo(index: i); |
| 64 | |
| 65 | if (info->syncType.isSet(e: al::SubActorSync::cAlphaMask) && al::isExistModel(actor: info->subActor)) |
| 66 | al::setModelAlphaMask(actor: info->subActor, alpha); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | al::LiveActor* findSubActor(const al::SubActorKeeper* subActorKeeper, const char* subActorName) { |
| 71 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) { |
| 72 | const al::SubActorInfo* info = subActorKeeper->getActorInfo(index: i); |
| 73 | |
| 74 | if (al::isEqualString(str1: info->subActor->getName(), str2: subActorName)) |
| 75 | return info->subActor; |
| 76 | } |
| 77 | return nullptr; |
| 78 | } |
| 79 | |
| 80 | } // namespace alSubActorFunction |
| 81 | |
| 82 | namespace al { |
| 83 | inline SubActorInfo* getSubActorInfo(const LiveActor* actor, s32 index) { |
| 84 | return actor->getSubActorKeeper()->getActorInfo(index); |
| 85 | } |
| 86 | |
| 87 | inline SubActorInfo* getSubActorInfo(const LiveActor* actor, const LiveActor* subActor) { |
| 88 | for (s32 i = 0; i < getSubActorNum(actor); i++) { |
| 89 | SubActorInfo* info = getSubActorInfo(actor, index: i); |
| 90 | if (info->subActor == subActor) |
| 91 | return info; |
| 92 | } |
| 93 | return nullptr; |
| 94 | } |
| 95 | |
| 96 | bool isExistSubActorKeeper(const LiveActor* actor) { |
| 97 | return actor->getSubActorKeeper() != nullptr; |
| 98 | } |
| 99 | |
| 100 | LiveActor* getSubActor(const LiveActor* actor, const char* subActorName) { |
| 101 | if (isExistSubActorKeeper(actor)) |
| 102 | return alSubActorFunction::findSubActor(subActorKeeper: actor->getSubActorKeeper(), subActorName); |
| 103 | return nullptr; |
| 104 | } |
| 105 | |
| 106 | LiveActor* tryGetSubActor(const LiveActor* actor, const char* subActorName) { |
| 107 | return getSubActor(actor, subActorName); |
| 108 | } |
| 109 | |
| 110 | LiveActor* getSubActor(const LiveActor* actor, s32 index) { |
| 111 | return getSubActorInfo(actor, index)->subActor; |
| 112 | } |
| 113 | |
| 114 | s32 getSubActorNum(const LiveActor* actor) { |
| 115 | return actor->getSubActorKeeper()->getCurActorCount(); |
| 116 | } |
| 117 | |
| 118 | void offSyncClippingSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 119 | SubActorInfo* info = getSubActorInfo(actor, subActor); |
| 120 | __asm("" ); |
| 121 | info->syncType.unset(e: SubActorSync::cClipping); |
| 122 | return; |
| 123 | } |
| 124 | |
| 125 | void offSyncClippingSubActor(LiveActor* actor, const char* subActorName) { |
| 126 | offSyncClippingSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 127 | } |
| 128 | |
| 129 | void offSyncClippingSubActorAll(LiveActor* actor) { |
| 130 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 131 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 132 | subActorKeeper->getActorInfo(index: i)->syncType.unset(e: SubActorSync::cClipping); |
| 133 | } |
| 134 | |
| 135 | void onSyncClippingSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 136 | getSubActorInfo(actor, subActor)->syncType.set(SubActorSync::cClipping); |
| 137 | } |
| 138 | |
| 139 | void onSyncClippingSubActor(LiveActor* actor, const char* subActorName) { |
| 140 | onSyncClippingSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 141 | } |
| 142 | |
| 143 | void onSyncClippingSubActorAll(LiveActor* actor) { |
| 144 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 145 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 146 | subActorKeeper->getActorInfo(index: i)->syncType.set(SubActorSync::cClipping); |
| 147 | } |
| 148 | |
| 149 | void offSyncAppearSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 150 | SubActorInfo* info = getSubActorInfo(actor, subActor); |
| 151 | __asm("" ); |
| 152 | info->syncType.unset(e: SubActorSync::cAppear); |
| 153 | } |
| 154 | |
| 155 | void offSyncAppearSubActor(LiveActor* actor, const char* subActorName) { |
| 156 | offSyncAppearSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 157 | } |
| 158 | |
| 159 | void offSyncAppearSubActorAll(LiveActor* actor) { |
| 160 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 161 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 162 | subActorKeeper->getActorInfo(index: i)->syncType.unset(e: SubActorSync::cAppear); |
| 163 | } |
| 164 | |
| 165 | void onSyncAppearSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 166 | getSubActorInfo(actor, subActor)->syncType.set(SubActorSync::cAppear); |
| 167 | } |
| 168 | |
| 169 | void onSyncAppearSubActor(LiveActor* actor, const char* subActorName) { |
| 170 | onSyncAppearSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 171 | } |
| 172 | |
| 173 | void onSyncAppearSubActorAll(LiveActor* actor) { |
| 174 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 175 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 176 | subActorKeeper->getActorInfo(index: i)->syncType.set(SubActorSync::cAppear); |
| 177 | } |
| 178 | |
| 179 | void offSyncHideSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 180 | SubActorInfo* info = getSubActorInfo(actor, subActor); |
| 181 | __asm("" ); |
| 182 | info->syncType.unset(e: SubActorSync::cHide); |
| 183 | } |
| 184 | |
| 185 | void offSyncHideSubActor(LiveActor* actor, const char* subActorName) { |
| 186 | offSyncHideSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 187 | } |
| 188 | |
| 189 | void offSyncHideSubActorAll(LiveActor* actor) { |
| 190 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 191 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 192 | subActorKeeper->getActorInfo(index: i)->syncType.unset(e: SubActorSync::cHide); |
| 193 | } |
| 194 | |
| 195 | void onSyncHideSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 196 | getSubActorInfo(actor, subActor)->syncType.set(SubActorSync::cHide); |
| 197 | } |
| 198 | |
| 199 | void onSyncHideSubActor(LiveActor* actor, const char* subActorName) { |
| 200 | onSyncHideSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 201 | } |
| 202 | |
| 203 | void onSyncHideSubActorAll(LiveActor* actor) { |
| 204 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 205 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 206 | subActorKeeper->getActorInfo(index: i)->syncType.set(SubActorSync::cHide); |
| 207 | } |
| 208 | |
| 209 | bool isSyncHideSubActor(const LiveActor* actor, const LiveActor* subActor) { |
| 210 | return getSubActorInfo(actor, subActor)->syncType.isSet(e: SubActorSync::cHide); |
| 211 | } |
| 212 | |
| 213 | void offSyncAlphaMaskSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 214 | SubActorInfo* info = getSubActorInfo(actor, subActor); |
| 215 | __asm("" ); |
| 216 | info->syncType.unset(e: SubActorSync::cAlphaMask); |
| 217 | } |
| 218 | |
| 219 | void offSyncAlphaMaskSubActor(LiveActor* actor, const char* subActorName) { |
| 220 | offSyncAlphaMaskSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 221 | } |
| 222 | |
| 223 | void offSyncAlphaMaskSubActorAll(LiveActor* actor) { |
| 224 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 225 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 226 | subActorKeeper->getActorInfo(index: i)->syncType.unset(e: SubActorSync::cAlphaMask); |
| 227 | } |
| 228 | |
| 229 | void onSyncAlphaMaskSubActor(LiveActor* actor, const LiveActor* subActor) { |
| 230 | getSubActorInfo(actor, subActor)->syncType.set(SubActorSync::cAlphaMask); |
| 231 | } |
| 232 | |
| 233 | void onSyncAlphaMaskSubActor(LiveActor* actor, const char* subActorName) { |
| 234 | onSyncAlphaMaskSubActor(actor, subActor: getSubActor(actor, subActorName)); |
| 235 | } |
| 236 | |
| 237 | void onSyncAlphaMaskSubActorAll(LiveActor* actor) { |
| 238 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 239 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 240 | subActorKeeper->getActorInfo(index: i)->syncType.set(SubActorSync::cAlphaMask); |
| 241 | } |
| 242 | |
| 243 | bool isSyncAlphaMaskSubActor(const LiveActor* actor, const LiveActor* subActor) { |
| 244 | return getSubActorInfo(actor, subActor)->syncType.isSet(e: SubActorSync::cAlphaMask); |
| 245 | } |
| 246 | |
| 247 | void startActionSubActor(const LiveActor* actor, const char* subActorName, const char* action) { |
| 248 | startAction(actor: getSubActor(actor, subActorName), actionName: action); |
| 249 | } |
| 250 | |
| 251 | bool isActionEndSubActor(const LiveActor* actor, const char* subActorName) { |
| 252 | return isActionEnd(actor: getSubActor(actor, subActorName)); |
| 253 | } |
| 254 | |
| 255 | bool isActionPlayingSubActor(const LiveActor* actor, const char* subActorName, const char* action) { |
| 256 | return isActionPlaying(actor: getSubActor(actor, subActorName), actionName: action); |
| 257 | } |
| 258 | |
| 259 | bool isActionOneTimeSubActor(const LiveActor* actor, const char* subActorName) { |
| 260 | return isActionOneTime(actor: getSubActor(actor, subActorName)); |
| 261 | } |
| 262 | |
| 263 | bool isActionOneTimeSubActor(const LiveActor* actor, const char* subActorName, const char* action) { |
| 264 | return isActionOneTime(actor: getSubActor(actor, subActorName), actionName: action); |
| 265 | } |
| 266 | |
| 267 | bool tryStartActionSubActorAll(const LiveActor* actor, const char* action) { |
| 268 | bool isAnyStartAction = false; |
| 269 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 270 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) |
| 271 | isAnyStartAction |= tryStartAction(actor: subActorKeeper->getActorInfo(index: i)->subActor, actionName: action); |
| 272 | return isAnyStartAction; |
| 273 | } |
| 274 | |
| 275 | void makeActorDeadSubActorAll(const LiveActor* actor) { |
| 276 | const SubActorKeeper* subActorKeeper = actor->getSubActorKeeper(); |
| 277 | for (s32 i = 0; i < subActorKeeper->getCurActorCount(); i++) { |
| 278 | SubActorInfo* info = subActorKeeper->getActorInfo(index: i); |
| 279 | info->subActor->makeActorDead(); |
| 280 | if (isExistSubActorKeeper(actor: info->subActor)) |
| 281 | makeActorDeadSubActorAll(actor: info->subActor); |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | void tryValidateCollisionPartsSubActorAll(LiveActor* actor) { |
| 286 | s32 count = getSubActorNum(actor); |
| 287 | for (s32 i = 0; i < count; i++) { |
| 288 | LiveActor* subActor = getSubActor(actor, index: i); |
| 289 | if (isExistCollisionParts(subActor)) |
| 290 | validateCollisionParts(subActor); |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | void tryInvalidateCollisionPartsSubActorAll(LiveActor* actor) { |
| 295 | s32 count = getSubActorNum(actor); |
| 296 | for (s32 i = 0; i < count; i++) { |
| 297 | LiveActor* subActor = getSubActor(actor, index: i); |
| 298 | if (isExistCollisionParts(subActor)) |
| 299 | invalidateCollisionParts(subActor); |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | } // namespace al |
| 304 | |