| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | |
| 5 | namespace al { |
| 6 | class KeyMoveMapParts; |
| 7 | |
| 8 | template <class T> |
| 9 | class DeriveActorGroup; |
| 10 | |
| 11 | class KeyMoveMapPartsGenerator : public LiveActor { |
| 12 | public: |
| 13 | KeyMoveMapPartsGenerator(const char* name); |
| 14 | |
| 15 | void init(const ActorInitInfo& info) override; |
| 16 | |
| 17 | void exeDelay(); |
| 18 | void exeGenerate(); |
| 19 | |
| 20 | private: |
| 21 | DeriveActorGroup<KeyMoveMapParts>* mKeyMoveMapPartsGroup = nullptr; |
| 22 | sead::Vector3f mClippingTrans = sead::Vector3f::zero; |
| 23 | s32 mDelayTime = 0; |
| 24 | s32 mGenerateInterval = 60; |
| 25 | }; |
| 26 | } // namespace al |
| 27 |