| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <basis/seadTypes.h> |
| 4 | |
| 5 | namespace nn::g3d { |
| 6 | class ModelObj; |
| 7 | } |
| 8 | |
| 9 | namespace al { |
| 10 | class GpuMemAllocator; |
| 11 | class ModelShaderHolder; |
| 12 | class Resource; |
| 13 | class ActorDitherAnimator; |
| 14 | class GraphicsQualityInfo; |
| 15 | class ModelOcclusionQuery; |
| 16 | |
| 17 | class ModelCtrl { |
| 18 | public: |
| 19 | ModelCtrl(); |
| 20 | ~ModelCtrl(); |
| 21 | |
| 22 | void initResource(Resource*, Resource*); |
| 23 | void show(); |
| 24 | void hide(); |
| 25 | void recreateDisplayList(); |
| 26 | |
| 27 | nn::g3d::ModelObj* getModelObj() const { return mModelObj; } |
| 28 | |
| 29 | ActorDitherAnimator* getActorDitherAnimator() const { return mActorDitherAnimator; } |
| 30 | |
| 31 | void setCalcViewCore(s32 core) { mCalcViewCore = core; } |
| 32 | |
| 33 | void setGraphicsQualityInfo(GraphicsQualityInfo* info) { mGraphicsQualityInfo = info; } |
| 34 | |
| 35 | void setModelOcclusionQuery(ModelOcclusionQuery* query) { mModelOcclusionQuery = query; } |
| 36 | |
| 37 | private: |
| 38 | nn::g3d::ModelObj* mModelObj; |
| 39 | s32 _8; |
| 40 | GpuMemAllocator* mGpuMemAllocator; |
| 41 | ModelShaderHolder* mShaderHolder; |
| 42 | s32 mBlockBufferSize; |
| 43 | unsigned char padding1[332]; |
| 44 | GraphicsQualityInfo* mGraphicsQualityInfo; |
| 45 | unsigned char padding2[514]; |
| 46 | ActorDitherAnimator* mActorDitherAnimator; |
| 47 | unsigned char padding3[36]; |
| 48 | s32 mCalcViewCore; |
| 49 | s32 pad_3b0; |
| 50 | unsigned char padding4[124]; |
| 51 | ModelOcclusionQuery* mModelOcclusionQuery; |
| 52 | unsigned char padding5[16]; |
| 53 | }; |
| 54 | |
| 55 | static_assert(sizeof(ModelCtrl) == 0x448); |
| 56 | } // namespace al |
| 57 |