| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include "Library/LiveActor/LiveActor.h" |
| 4 | #include "Library/Movement/MoveType.h" |
| 5 | |
| 6 | namespace al { |
| 7 | class MtxConnector; |
| 8 | |
| 9 | class EffectObj : public LiveActor { |
| 10 | public: |
| 11 | EffectObj(const char* name); |
| 12 | |
| 13 | void init(const ActorInitInfo& info) override; |
| 14 | void initAfterPlacement() override; |
| 15 | void control() override; |
| 16 | void appear() override; |
| 17 | void kill() override; |
| 18 | virtual bool tryEmitStart(); |
| 19 | |
| 20 | private: |
| 21 | sead::Matrix34f mBaseMtx = sead::Matrix34f::ident; |
| 22 | MtxConnector* mMtxConnector = nullptr; |
| 23 | MoveType mMoveType = MoveType::Loop; |
| 24 | f32 mRailMoveSpeed = 0; |
| 25 | sead::Vector3f mRailPos = {0, 0, 0}; |
| 26 | bool mIsSyncRailPose = false; |
| 27 | bool mIsStarted = false; |
| 28 | bool mIsEffectObjScale = false; |
| 29 | }; |
| 30 | |
| 31 | static_assert(sizeof(EffectObj) == 0x158); |
| 32 | } // namespace al |
| 33 |