| 1 | #include "Library/Obj/EffectObj.h" |
| 2 | |
| 3 | #include "Library/Base/StringUtil.h" |
| 4 | #include "Library/Collision/PartsConnector.h" |
| 5 | #include "Library/Effect/EffectKeeper.h" |
| 6 | #include "Library/Effect/EffectSystemInfo.h" |
| 7 | #include "Library/LiveActor/ActorInitUtil.h" |
| 8 | #include "Library/LiveActor/ActorPoseUtil.h" |
| 9 | #include "Library/Matrix/MatrixUtil.h" |
| 10 | #include "Library/Nerve/NerveSetupUtil.h" |
| 11 | #include "Library/Obj/EffectObjFunction.h" |
| 12 | #include "Library/Placement/PlacementFunction.h" |
| 13 | #include "Library/Rail/RailUtil.h" |
| 14 | #include "Library/Se/SeFunction.h" |
| 15 | #include "Library/Stage/StageSwitchUtil.h" |
| 16 | #include "Library/Thread/FunctorV0M.h" |
| 17 | |
| 18 | namespace al { |
| 19 | EffectObj::EffectObj(const char* name) : LiveActor(name) {} |
| 20 | |
| 21 | void EffectObj::init(const ActorInitInfo& info) { |
| 22 | using EffectObjFunctor = FunctorV0M<EffectObj*, void (EffectObj::*)()>; |
| 23 | |
| 24 | EffectObjFunction::initActorEffectObj(actor: this, info); |
| 25 | |
| 26 | const char* className = nullptr; |
| 27 | getClassName(name: &className, initInfo: info); |
| 28 | |
| 29 | if (isEqualString(str1: "EffectObjScale" , str2: className)) { |
| 30 | mIsEffectObjScale = true; |
| 31 | |
| 32 | setEffectEmitterVolumeScale(this, "Wait" , getScale(actor: this)); |
| 33 | } |
| 34 | |
| 35 | trySyncStageSwitchAppear(actor: this); |
| 36 | tryListenStageSwitchKill(actor: this); |
| 37 | |
| 38 | listenStageSwitchOnOff(user: this, eventName: "OnKillOffAppearSwitch" , actionOn: EffectObjFunctor(this, &EffectObj::kill), |
| 39 | actionOff: EffectObjFunctor(this, &EffectObj::appear)); |
| 40 | |
| 41 | if (isExistRail(initInfo: info, linkName: "Rail" )) { |
| 42 | tryGetArg(arg: (s32*)&mMoveType, initInfo: info, key: "MoveType" ); |
| 43 | tryGetArg(arg: &mRailMoveSpeed, initInfo: info, key: "RailMoveSpeed" ); |
| 44 | setRailPosToStart(this); |
| 45 | setRailClippingInfo(&mRailPos, actor: this, 100.0f, 100.0f); |
| 46 | tryGetArg(arg: &mIsSyncRailPose, initInfo: info, key: "IsSyncRailPose" ); |
| 47 | } |
| 48 | |
| 49 | mMtxConnector = tryCreateMtxConnector(actor: this, info); |
| 50 | } |
| 51 | |
| 52 | void EffectObj::initAfterPlacement() { |
| 53 | if (mMtxConnector == nullptr) |
| 54 | return; |
| 55 | |
| 56 | attachMtxConnectorToCollision(mtxConnector: mMtxConnector, actor: this, false); |
| 57 | } |
| 58 | |
| 59 | void EffectObj::control() { |
| 60 | if (isExistRail(railHolder: this)) { |
| 61 | switch (mMoveType) { |
| 62 | case MoveType::Turn: |
| 63 | moveSyncRailTurn(actor: this, speed: mRailMoveSpeed); |
| 64 | break; |
| 65 | case MoveType::Loop: |
| 66 | moveSyncRailLoop(actor: this, speed: mRailMoveSpeed); |
| 67 | break; |
| 68 | default: |
| 69 | moveSyncRail(actor: this, mRailMoveSpeed); |
| 70 | break; |
| 71 | } |
| 72 | |
| 73 | if (mIsSyncRailPose) { |
| 74 | sead::Vector3f railUp; |
| 75 | sead::Matrix34f poseMtx; |
| 76 | |
| 77 | const sead::Vector3f& railDir = getRailDir(railHolder: this); |
| 78 | calcRailUp(&railUp, railHolder: this); |
| 79 | const sead::Vector3f& railTrans = getTrans(actor: this); |
| 80 | makeMtxFrontUpPos(outMtx: &poseMtx, front: railDir, up: railUp, pos: railTrans); |
| 81 | updatePoseMtx(actor: this, mtx: &poseMtx); |
| 82 | } |
| 83 | } else if (mMtxConnector != nullptr) |
| 84 | connectPoseQT(actor: this, mtxConnector: mMtxConnector); |
| 85 | |
| 86 | makeMtxRT(mtx: &mBaseMtx, actor: this); |
| 87 | tryEmitStart(); |
| 88 | } |
| 89 | |
| 90 | void EffectObj::appear() { |
| 91 | mIsStarted = false; |
| 92 | |
| 93 | LiveActor::appear(); |
| 94 | } |
| 95 | |
| 96 | void EffectObj::kill() { |
| 97 | mIsStarted = false; |
| 98 | |
| 99 | LiveActor::kill(); |
| 100 | } |
| 101 | |
| 102 | bool EffectObj::tryEmitStart() { |
| 103 | if (mIsStarted) |
| 104 | return false; |
| 105 | |
| 106 | emitEffect(this, "Wait" , nullptr); |
| 107 | alEffectFunction::emitEffectIfExist(effectKeeperHolder: this, effectName: "Wait2" , pos: nullptr); |
| 108 | tryStartSe(this, "Wait" ); |
| 109 | mIsStarted = true; |
| 110 | |
| 111 | return true; |
| 112 | } |
| 113 | } // namespace al |
| 114 | |