1#pragma once
2
3#include "Library/Area/AreaObj.h"
4
5namespace al {
6class CameraStartParamArea : public AreaObj {
7public:
8 CameraStartParamArea(const char* name);
9
10 void init(const AreaInitInfo& areaInitInfo) override;
11
12 void appear();
13 void kill();
14
15private:
16 bool mIsAlive = true;
17 f32* mAngleH = nullptr;
18 f32* mAngleV = nullptr;
19};
20} // namespace al
21