1#pragma once
2
3#include "Library/Area/AreaObj.h"
4
5namespace al {
6class SeBarrierArea : public AreaObj {
7public:
8 SeBarrierArea(const char* name);
9
10 void init(const AreaInitInfo& areaInitInfo) override;
11
12private:
13 sead::Vector3f mTrans = {0.0, 0.0, 0.0};
14 bool mHasData = false;
15};
16} // namespace al
17