1#pragma once
2
3#include "Library/Area/AreaObj.h"
4
5namespace al {
6class PlacementId;
7
8class ViewCtrlArea : public AreaObj {
9public:
10 ViewCtrlArea(const char* name);
11
12 void init(const AreaInitInfo& areaInitInfo) override;
13
14private:
15 PlacementId* mClippingViewId;
16};
17} // namespace al
18