| 1 | #pragma once |
|---|---|
| 2 | |
| 3 | #include <prim/seadSafeString.h> |
| 4 | |
| 5 | namespace al { |
| 6 | class SceneMsg { |
| 7 | public: |
| 8 | SceneMsg(); |
| 9 | void clear(); |
| 10 | void setMsg(const char*, const char*); |
| 11 | |
| 12 | private: |
| 13 | void* field_00; |
| 14 | sead::FixedSafeString<128> field_08; |
| 15 | sead::FixedSafeString<128> field_a0; |
| 16 | }; |
| 17 | } // namespace al |
| 18 |