| 1 | #include "Library/Scene/SceneStopCtrl.h" |
|---|---|
| 2 | |
| 3 | namespace al { |
| 4 | SceneStopCtrl::SceneStopCtrl() {} |
| 5 | |
| 6 | void SceneStopCtrl::reqeustStopScene(s32 stopFrames, s32 delayFrames) { |
| 7 | if (mStopFrames <= 0 && mDelayFrames <= 0) |
| 8 | mDelayFrames = delayFrames; |
| 9 | if (mStopFrames < stopFrames) |
| 10 | mStopFrames = stopFrames; |
| 11 | } |
| 12 | |
| 13 | void SceneStopCtrl::update() { |
| 14 | if (mDelayFrames >= 1) |
| 15 | mDelayFrames--; |
| 16 | else if (mStopFrames >= 1) |
| 17 | mStopFrames--; |
| 18 | } |
| 19 | } // namespace al |
| 20 |