1#pragma once
2
3#include <basis/seadTypes.h>
4
5namespace al {
6class SceneStopCtrl {
7public:
8 SceneStopCtrl();
9
10 void update();
11 void reqeustStopScene(s32 stopFrames, s32 delayFrames);
12
13 bool isStop() { return mDelayFrames == 0 && mStopFrames > 0; }
14
15private:
16 s32 mStopFrames = -1;
17 s32 mDelayFrames = 0;
18};
19
20static_assert(sizeof(SceneStopCtrl) == 0x8);
21} // namespace al
22