| 1 | #include "Library/LiveActor/ActorSceneFunction.h" |
| 2 | |
| 3 | #include "Library/LiveActor/ActorSceneInfo.h" |
| 4 | #include "Library/LiveActor/LiveActor.h" |
| 5 | #include "Library/Scene/DemoDirector.h" |
| 6 | #include "Library/Scene/SceneStopCtrl.h" |
| 7 | #include "Library/Screen/ScreenCoverCtrl.h" |
| 8 | |
| 9 | namespace al { |
| 10 | ActorSceneInfo::ActorSceneInfo() = default; |
| 11 | |
| 12 | void stopScene(const LiveActor* actor, s32 stopFrames, s32 delayFrames) { |
| 13 | stopScene(ctrl: actor->getSceneInfo()->sceneStopCtrl, stopFrames, delayFrames); |
| 14 | } |
| 15 | |
| 16 | bool isStopScene(const LiveActor* actor) { |
| 17 | return isStopScene(ctrl: actor->getSceneInfo()->sceneStopCtrl); |
| 18 | } |
| 19 | |
| 20 | void stopScene(SceneStopCtrl* ctrl, s32 stopFrames, s32 delayFrames) { |
| 21 | ctrl->reqeustStopScene(stopFrames, delayFrames); |
| 22 | } |
| 23 | |
| 24 | bool isStopScene(SceneStopCtrl* ctrl) { |
| 25 | return ctrl->isStop(); |
| 26 | } |
| 27 | |
| 28 | void requestCaptureScreenCover(const LiveActor* actor, s32 coverFrames) { |
| 29 | actor->getSceneInfo()->screenCoverCtrl->requestCaptureScreenCover(coverFrames); |
| 30 | } |
| 31 | |
| 32 | bool requestStartDemo(const LiveActor* actor, const char* name) { |
| 33 | return actor->getSceneInfo()->demoDirector->requestStartDemo(name); |
| 34 | } |
| 35 | |
| 36 | void requestEndDemo(const LiveActor* actor, const char* name) { |
| 37 | actor->getSceneInfo()->demoDirector->requestEndDemo(name); |
| 38 | } |
| 39 | |
| 40 | void addDemoActor(LiveActor* actor) { |
| 41 | actor->getSceneInfo()->demoDirector->addDemoActor(actor); |
| 42 | } |
| 43 | |
| 44 | } // namespace al |
| 45 | |